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'''{{Anchor|Leech Life}} ([[Su]]):''' A Crobat's bite inflicts 2d8 points of negative energy damage on any living creature. The Crobat also heals an equal amount of damage. If the Crobat would heal more hit points than it currently has damage, it gains the difference as temporary hit points which last one hour.
'''{{Anchor|Supersonic Cry}} ([[Sp]]):''' A Crobat can modulate its ultrasonic emissions to the point where they are maddening and distracting. The Crobat can affect every creature within 120 ft., if If any creature within range can hear it, it must make two saves, — one Will, and one Fort (Both DC 10 + 1/2 HD + Charisma bonus). If the creature fails the Will save , it is stunned for 1d4 rounds, ; if it fails the Fort save , it is deafened for 1d4 minutes. A creature which fails both saves is both stunned and deafened.
:The sample Crobat has a save DC of 22 for Supersonic Cry.