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''Aura Power: ''An good aura’s power depends on the type of good creature or object that you’re detecting and its [[SRD:Hit Dice|HD]], [[SRD:Caster Level|caster level]], or (in the case of a [[SRD:Cleric|cleric]]) [[SRD:Class|class]] level; see the accompanying table. If an aura falls into more than one strength category, the spell indicates the stronger of the two.
{| class="zebra d20"
|-
! ||COLSPAN="4"|———————— '''Aura Power ————————'''
|-
| align="left" | Good creature'''<SUP>1</SUP>'''([[SRD:Hit Dice|HD]]) ||10 or lower ||11–25 ||26–50 ||51 or higher
|- class="even"
| align="left" | Good [[SRD:Outsider Type|outsider]] ([[SRD:Hit Dice|HD]]) ||1 or lower ||2–4 ||5–10 ||11 or higher
|-
| align="left" | [[SRD:Cleric|Cleric]] of an good deity '''<SUP>2</SUP>'''([[SRD:Classes|class levels]]) ||1 ||2–4 ||5–10 ||11 or higher
|- class="even"
| align="left" | Good magic item or spell ([[SRD:Caster Level|caster level]]) ||2nd or lower ||3rd–8th ||9th–20th ||21st or higher
|-
''Lingering Aura: ''A good aura lingers after its original source dissipates (in the case of a spell) or is destroyed (in the case of a creature or magic item). If ''detect good ''is cast and directed at such a location, the spell indicates an aura strength of dim (even weaker than a faint aura). How long the aura lingers at this dim level depends on its original power:
{| class="zebra d20"
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! align="left" | '''Original [[SRD:Strength|Strength]]''' !!'''Duration of Lingering Aura'''
|-
| align="left" | Faint ||1d6 rounds
|- class="even"
| align="left" | Moderate ||1d6 minutes
|-
| align="left" | Strong ||1d6x10 minutes
|- class="even"
| align="left" | Overwhelming ||1d6 days
|}