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Codex Ranger (3.5e Class)

91 bytes removed, 22:45, 18 September 2014
I always hated that stupid nerf
'''{{Anchor|Animal Companion}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' At 4th level, a ranger gains an [[SRD:Animal Type|animal]] companion selected from the following list: [[SRD:Badger|badger]], [[SRD:Camel|camel]], [[SRD:Dire Rat|dire rat]], [[SRD:Dog|dog]], [[SRD:Riding Dog|riding dog]], [[SRD:Eagle|eagle]], [[SRD:Hawk|hawk]], [[SRD:Horse|horse (light or heavy)]], [[SRD:Owl|owl]], [[SRD:Pony|pony]], [[SRD:Snake|snake (Small or Medium viper)]], or [[SRD:Wolf|wolf]]. If the campaign takes place wholly or partly in an aquatic environment, the following creatures are also available: [[SRD:Crocodile|crocodile]], [[SRD:Porpoise|porpoise]], [[SRD:Shark|medium shark]], and [[SRD:Squid|squid]]. This [[SRD:Animal Type|animal]] is a loyal companion that accompanies the ranger on her adventures as appropriate for its kind.
This ability functions like the [[SRD:Druid|druid]] ability of the same name, except that the ranger’s effective [[SRD:Druid|druid]] level is one-half equal to his ranger level. A ranger may select from the [[SRD:Druid#Alternate Animal Companions|alternative lists of animal companions]] just as a [[SRD:Druid|druid]] can, though again his effective [[SRD:Druid|druid]] level is half her ranger level. Like a [[SRD:Druid|druid]], a ranger cannot select an alternative [[SRD:Animal Type|animal]] if the choice would reduce her effective [[SRD:Druid|druid]] level below 1st.
'''{{Anchor|Spells}}:''' Beginning at 4th level, a ranger gains the ability to cast a small number of divine spells, which are drawn from the [[SRD:Ranger Spell List|ranger spell list]]. A ranger must choose and prepare her spells in advance (see below).

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