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→Class Features
''{{Anchor|Air Mastery}} {{Ex}}:'' You excel at attacking ground-based targets. If attacking a creature on the ground from the air, you gain a +1 bonus to attack and damage. This bonuses rises once every 4 class levels (4th, 8th, 12th, and so on) to a maximum of +6 at 20th level.
''{{Anchor|Air Push}} {{Sp}}:'' You gain a much stronger control over the wind than just your breezes. Your ''mage hand'' like effect from breezes now uses your [[Cha]] as its effective strength score, and may be concentrated on as a swift action. If used to wield a weapon it can make a single attack at your highest attack bonus. In addition you gain the ability to use ''[[SRD:Control Air|control air]]'' at will once you reach 5th level.
''{{Anchor|Audiomancy}} {{Su}} and {{Sp}}:'' You control the sounds in the air. The skycutter gains the ability to use ''[[SRD:Control Sound|control sound]]'' at will. She also gains a +5 bonus on Listen and Move Silently checks due to passive augmentation of the sounds around her. The latter is a supernatural ability.
''{{Anchor|Blindsense}} {{Ex}}:'' The skycutter is sensitive to subtle changes in the air around her. You gain blindsense out to 5 feet every level (minimum 5 feet, maximum 100 feet at 20th level).
''{{Anchor|Gale Shield}} {{Su}}:'' The skycutter gains a shield of wind which helps deflect blows, yet requires no hands to use. The skycutter gains a +2 shield bonus which applies to touch AC, and may enhance this "shield" as if it were a actual physical shield. This shield requires no hands to use.