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Alchemical Compact Blunderbuss (3.5e Equipment)

1,367 bytes added, 19:16, 6 June 2016
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<onlyinclude>
== Alchemical Compact Blunderbuss ==
[[Summary::A compact blunderbuss using alchemist's <onlyinclude>{{3.5e Mundane Weapon|weap=Alchemical Compact Blunderbuss|sme=e|ulot=l|ampt=p|cost=100|sdamage=2d6 and 2d6 fire to propel it fiery shot. |mdamage=3d6 and 2d6 fire|crit=x3|range=30|weight=5|type=Piercing and Fire|hp=5| ]]hardness=5}}
A small, fitted and tidy version of the [[Blunderbuss, Variant (3.5e Equipment)|blunderbuss]], the alchemical compact blunderbuss use an extremely efficient alchemical fuel to fire instead of gunpowder. The result is a lightweight and simple weapon that pack a powerful punch. When a alchemical compact blunderbuss fire, it strike all creatures within a 20 feet line-shaped burst, using the same attack roll and damage roll against each creature separately. If the range of the blunderbuss increase, instead apply the increase to the line. You cannot deliver precision damage with a blunderbuss. The alchemical compact blunderbuss share the same proficiency as the [[Blunderbuss, Variant (3.5e Equipment)|blunderbuss]], feats which affect one (such as [[SRD:Weapon Focus|Weapon Focus]]) also affect the other.
An alchemical compact blunderbuss use the same profile as a [[Blunderbuss, Variant (3.5e Equipment)|blunderbuss]] except it is a light weapon (thus never take penalty to fire it one-handed and good for two-weapon fighting) and deal 3d6 piercing and 2d6 fire damage per shot (only the piercing damage scale with size). Instead of gunpowder the blunderbuss must be loaded with [[SRD:Alchemist's Fire|alchemist's fire]], a single vial containing enough fuel for a single shot. Sadly reloading a Alchemical Compact Blunderbuss take 5 minute of work (which is not altered by having exotic weapon proficiency), as the safety chamber must be carefully opened and the vial loaded properly, making this essentially a once per encounter weapon. The alchemical compact blunderbuss can be loaded with either [[Alchemical Lava (3.5e Equipment)|Alchemical Lava]] or [[Alchemical Hellfire (3.5e Equipment)|alchemical hellfire]] instead of it normal payload. Doing so turn the normal fire damage dealt with the alchemical compact blunderbuss into 4d6 fire and 6d6 hellfire respectively. However on a natural 1 to hit, the weapon explode and deal the extra damage to the wielder with no save and the weapon [[Broken (3.5e Condition)|break]].
The Unlike the [[Blunderbuss, Variant (3.5e Equipment)|blunderbuss]], the alchemical compact blunderbuss may be used as a simple weapon, however exotic weapon proficiency grant the wielder the following [[Weapon Arts (3.5e Other)|Weapon Arts]]: ''Melee Shot:'' You can be loaded with fire a alchemical compact blunderbuss in melee without provoking an attack of opportunity and do not take a penalty from shooting in melee.</onlyinclude> ''Strange Ammunition:'' You may use [[Crude Oil Pot (3.5e Equipment)|Crude Oil Pot]] or [[Liquid Nitrogen (3.5e Equipment)|Liquid Nitrogen]] as ammunition: : [[Alchemical Hellfire Crude Oil Pot (3.5e Equipment)|alchemical hellfire''Crude Oil Pot'']], doing so increase the : Instead of dealing fire damage into 6d6 hellfire it instead leave crude oil in it line of fire. : [[Liquid Nitrogen (3.5e Equipment)|''Liquid Nitrogen'']]: Instead of dealing fire damage. However on a natural 1 to hit, the weapon explode and burnalchemical compact blunderbuss deal 4d6 cold damage. </onlyinclude>
[[SRD:Craft Skill|Craft]] (Weaponsmithing) DC [[Craft DC::20]]. Market Price [[Cost::100 gp]].
</onlyinclude>
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