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::You can take only one immediate action per round, either an immediate interrupt or an immediate reaction. If you take an immediate action, you can’t take another one until the start of your next turn, but you can’t take an immediate action on your own turn. If you don't understand that, you don't understand the fundamentals of Dungeons and Dragons Fourth Edition. --Reginald P. Linux 13:26, 1 September 2009 (UTC)
:::Nothing I said contradicted that. I understand the rules just find. If you don't see that, you don't understand the basic use of the English language. Also, anyone who thinks they should "Leave the design to the professionals at WOTC" (which I see you wisely edited out, but still thought) REALLY is not too clever. [[User:Karrius|Karrius]] 22:17, September 1, 2009 (UTC)
: Dude, why do you think it's a problem for a ''goblin'' with ''threatening reach'' to only mark opponents when he shifts or inflicts damage on other players' turns? I thought people were complaining about that power being ''too good'' and now people are bitching that it isn't good enough when it only triggers on attacks of opportunities? Make up your mind.