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SRD5:Using Ability Scores

7 bytes removed, 15:41, 11 January 2017
Ability Scores and Modifiers
A score of 10 or 11 is the normal human average, but adventurers and many monsters are
a cut above average in most abilities. A score of 18 is the highest that a person usually
reaches. Adventurers can hav e have scores as high as 20, and monsters and divine beings can
have scores as high as 30.
Because ability modifiers affect almost every attack roll, ability check, and
saving throw, ability modifiers come up in play more often than their associated
scores.
==Advantage and Disadvantage==
Sometimes a special ability or spell tells you that you have advantage or
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