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|benefit=The bonus granted by this feat is based on hit dice.
* '''1 HD''': You gain the benefits of the [[Masterwork Body (3.5e Feat)|Masterwork Body]], additionally your body now provide a +2 armor bonus to AC (it does not count as armor however).
* '''5 HDs''': You may now apply a material to it body such as mithral or adamantine by spending the appropriate amount in materials (as a light armor and a weapon of your size). This applies to all your unarmed strike, natural attacks or [[Feral Strike (3.5e Variant Rule)|feral strikes]] you have. If you apply a material it applies to your body and all of your unarmed strike, natural attacks and [[Feral Strike (3.5e Variant Rule)|feral strikes]]. This material added to your body stack with any special material you added to your armor. The armor bonus to AC from your body increase by 1.
* '''10 HDs''': You gain a number of bonus hit point equal to a [[SRD:Construct|construct]] of your size and [[Ability Damage Reduction (3.5e Creature Ability)|Soft Ability Damage Reduction (All)]] 1. The armor bonus to AC from your body increase by 1.
* '''15 HDs''': You become immune to [[SRD:Ability Damage|Ability Damage]] and [[SRD:Ability Drain|Ability Drain]], you halves any [[SRD:Ability Burn|Ability Burn]] or ability penalty you take (minimum 1). The armor bonus to AC from your body increase by 1.