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Created page with '{{author |author_name=Rithaniel |date_created=September 4, 2009 |status=WIP }} = Planetwisted = [[Image:Twist.jpg|250px|thumb|Planetwisted never quite look like their normal br…'
{{author
|author_name=Rithaniel
|date_created=September 4, 2009
|status=WIP
}}
= Planetwisted =
[[Image:Twist.jpg|250px|thumb|Planetwisted never quite look like their normal brethren.]]
[[Summary::''Ice shines on the flank of the beast before you, and icicles dangle from it's mouth. Surely this creature must be dead, having frozen solid in terrible place. But no, it cranes it's neck, turning to look at you, the ice bending in tandum with it's body.'']]
A planetwisted is a creature that has been directly affected by the energies that make up the planes, and who have been forever changed by it. A planetwisted's physical appearance can vary vastly. Certain planetwisted appear to be angels, pure and simple, while others appear to have been the offspring of a human and an elemental. Regardless, all planetwisted are far different from their 'natural' cousins.
== Creating a Planetwisted ==
Planetwisted is an acquired template that can be applied to any creature that has either spent an extreme ammount of time upon a different plane of existance, or undergone a ritual to expose their body to raw planar forces. Should someone wish to make themselves a planetwisted via a ritual, it is suggested that, for every +1 LA of the template, it cost either 3000 xp (the cost buy off the LA) or 15,000g (x5 the cost of XP). Of course, a plot or quest to obtain the template may be required. You may choose as many benefits or penalties from the list of modifacations below as you wish. The visual appearance of a planetwisted always varies.
All of the effects given below are [[SRD:Special Abilities Overview#Extraordinary|extraordinary]] abilities, unless otherwise noted. At the end of each modifacation description, there is a cost listed, with the unit ''p''. THese cost are what determine the cost of this template, as detailed below.
=== Minor Benefits ===
The following are all minor modifacations that heighten a characters physical abilities.
''{{Anchor|Swift Footed:}}'' You gain a +10 foot increase to your [[SRD:Movement Speed|land speed]]. This modifacation can be taken multiple times, and it's effects stack. Though, this template cannot add more than +30 feet to a characters [[SRD:Movement Speed|Base Land Speed]]. ''Cost: 1p''
''{{Anchor|Flight:}}'' You gain powerful wings that may be feathered, batlike, or even made of stone, grating you a [[SRD:Fly|flight]] speed equal to (your [[SRD:Movement Speed|land speed]]−10) at Average Maneuverability. At 5 HD, this upgrades to good maneuverability. At 10 HD, this flight maneuverability upgrades to perfect. ''Cost: 2p''
''{{Anchor|Aquatic:}}'' You gain fins, powerful leg muscles that can propell you forward extremely quickly, and gills, granting you a swim speed equal to (your [[SRD:Movement Speed|land speed]]−10 feet), and are able to breath underwater without a problem. At 5 HD, this swim speed improves to (your [[SRD:Movement Speed|land speed]]). At 10 HD, this swim speed improves to (your [[SRD:Movement Speed|land speed]]+10 feet). ''Cost: 2p''
''{{Anchor|Hard Skin:}}'' Your gain a +2 natural armor bonus to your AC at 1 HD and an addition +1 every 4 HD beyond (4th, 8th, 12th, etc). If you already have natural armor, use whichever value is higher. ''Cost: 3p''
''{{Anchor|Fast Healing:}}'' You gain [[SRD:Fast Healing|fast healing]] equal to (1 + ¼ your [[SRD:Hit Dice|HD]]). ''Cost: 2p''
''{{Anchor|Dense Body:}}'' All of your [[SRD:Hit Dice|HD]], both past and future, improve by one step, to a maximum of d12. ''Cost: 3p''
''{{Anchor|Infernal Wound}} ([[SRD:Su|Su]]):'' The damage you deal with manufactured weapons causes a persistent wound. A creature injured by a manufactured weapon you use loses 2 additional [[SRD:Hit Points|hit points]] each [[SRD:Round|round]]. The wound does not [[SRD:Heal|heal]] naturally and resists [[SRD:Heal|healing]] [[SRD:Creature Spells and Powers#Spells|spells]]. The continuing hit point loss can be stopped by a [[SRD:Heal Skill|Heal]] check, a ''cure'' spell, or a ''[[SRD:Heal|heal]]'' spell. However, a character attempting to cast a ''cure'' spell or a ''[[SRD:Heal|heal]]'' spell on a creature damaged by a manufactured weapon you use must succeed on a [[SRD:Caster Level|caster level]] check, or the spell has no effect on the injured character.
A successful [[SRD:Heal Skill|Heal]] check automatically stops the continuing hit point loss as well as restoring [[SRD:Hit Points|hit points]]. The infernal wound is a [[SRD:Supernatural Ability|supernatural ability]] of you, not of the weapon you use. The check [[SRD:DC|DCs]] are (10 + half your [[SRD:Hit Dice|HD]] + your [[SRD:Constitution|Con]] modifier). ''Cost: 2p''
''Tongues ([[SRD:Su|Su]]):''You can speak with any creature that has a [[SRD:Speak Language Skill|language]], as though using a ''[[SRD:Tongues|tongues]]'' spell ([[SRD:Caster Level|caster level]] equal to your [[SRD:Hit Dice|Hit Dice]]). This ability is always active. ''Cost: 2p''
''{{Anchor|Perfect Form:}}'' Your body has become in tune with battle, and all of it's dips and flows. You never take a penalty to [[SRD:Attack Roll|attack rolls]] greater that −5. Even penalties made because an attack being an iterative attack is ever greater than −5. ''Cost: 3p''
''{{Anchor|Bonus Feat:}}'' You gain a bonus feat. You may only select this modifacation once. ''Cost: 2p''
''{{Anchor|Extreme Awareness:}}'' You are in tune with everything around you, and can feel things as they happen, granting you [[SRD:Blindsight and Blindsense#Blindsight (Ex)|Blindsight]] out to 20 ft. ''Cost: 2p''
''{{Anchor|Pulse Sight:}}'' You can feel even the slightest shift in the ground, even the slight tremor made by a footfall, granting you [[SRD:Tremorsense|Tremorsense]] out to 40 ft. ''Cost: 2p''
''{{Anchor|Increased Ability:}}'' You gain a +2 bonus to one of your ability scores. This modifacation can be selected multiple times, and it's effects stack, but it cannot grant more than a +6 bonus to any single ability score. ''Cost: 1p''
''{{Anchor|Natural Skill:}}'' You gain a +10 inherent bonus to a single skill. For example, your body could be encased in slippery slime, that grants you a +10 bonus to [[SRD:Escape Artist Skill|escape artist]], or perhaps your body has turned into a ghost like shadow, granting you a bonus to [[SRD:Hide Skill|hide]]. ''Cost: 2p''
=== Major Benefits ===
The following are all major modifacations that heighten a characters physical abilities. A character may only have a single major positive modifacation per ''10p'' worth of modifacations.
''{{Anchor|Aura of Power:}}'' Whether by divine blessing, or your own sheer presence of existance, you gain a +1 deflection bonus to your AC at 1 HD and an addition +1 every 3 HD beyond (3rd, 6th, 9th, etc). ''Cost: 6p''
''{{Anchor|Regeneration:}}'' Your body restores itself at a phenomenal rate, granting you [[SRD:Regeneration|regeneration]] equal to (1 + ¼ your [[SRD:Hit Dice|HD]]). When you gain this modifacation, you must select two options from the following list as ways to bypass your [[SRD:Regeneration|regeneration]]. ''Cost: 7p''
*Chaotic-aligned damage
*Lawful-aligned damage
*Good-aligned damage
*Evil-aligned damage
*Fire damage
*Cold damage
*Force damage
*Bludgeoning damage
*Slashing damage
*Peircing damage
*Damage from an adamantine weapon
*Damage from a cold iron weapon
*Damage from a silver weapon
''{{Anchor|Inexorable Strength:}}'' Your physical body is judgement itself, and it seems that nothing can stop you. Any melee attack you make ignores [[SRD:Breaking and Entering#Hardness|hardness]] and [[SRD:Damage Reduction|damage reduction]]. ''Cost: 4p''
''{{Anchor|Powerful Build}} ([[SRD:Ex|Ex]]):'' Your physical stature lets you function in many ways as if you were one [[SRD:Size Category|size category]] larger. Whenever you are subject to a size modifier or special size modifier for an opposed check (such as during [[SRD:Grapple|grapple check]]s, [[SRD:Bull Rush|bull rush]] attempts, and [[SRD:Trip|trip]] attempts), you are treated as one size larger if doing so is advantageous to you. You are also considered to be one size larger when determining whether a creature’s special attacks based on size (such as [[SRD:Improved Grab|improved grab]] or [[SRD:Swallow Whole|swallow whole]]) can affect you. You can use weapons designed for a creature one size larger without penalty. However, your space and reach remain those of a creature of your actual size. The benefits of this special quality stack with the effects of [[SRD:Powers|powers]], abilities, and [[SRD:Creature Spells and Powers#Spells|spells]] that change the subject’s [[SRD:Size Category|size category]]. ''Cost: 4p''
=== Minor Penalties ===
The following are all minor modifacations that lower a characters physical abilities.
''{{Anchor|Decreased Ability:}}'' You gain a −2 penalty to one of your ability scores. This modifacation can be selected multiple times, and it's effects stack, but it cannot impose more than a −6 bonus to any single ability score. ''Cost: −1p''
=== Major Penalties ===
The following are all major modifacations that lower a characters physical abilities. A character may only have a single major negative modifacation per ''−10p'' worth of modifacations.
=== Challenge Rating ===
{| cellspacing="0" cellpadding="0" class="zebra d20"
|+ CR Adjustment by ''p'' cost
|-
! Total ''p'' Cost
! Challenge Rating Adjustment
|-
| −24 to −20 || −4
|-
| −19 to −15 || −3
|-
| −14 to −10 || −2
|-
| −9 to −5 || −1
|-
| −4 to 0 || +0
|-
| 1 to 5 || +1
|-
| 6 to 10 || +2
|-
| 11 to 15 || +3
|-
| 16 to 20 || +4
|-
| 21 to 25 || +5
|-
| 26 to 30 || +6
|-
| 31 to 35 || +7
|-
|}
=== Level Adjustment ===
{| cellspacing="0" cellpadding="0" class="zebra d20"
|+ Level Adjustment by ''p'' cost
|-
! Total ''p'' Cost
! Level Adjustment
|-
| −24 to −20 || −4
|-
| −19 to −15 || −3
|-
| −14 to −10 || −2
|-
| −9 to −5 || −1
|-
| −4 to 0 || +0
|-
| 1 to 5 || +1
|-
| 6 to 10 || +2
|-
| 11 to 15 || +3
|-
| 16 to 20 || +4
|-
| 21 to 25 || +5
|-
| 26 to 30 || +6
|-
| 31 to 35 || +7
|-
|}
----
{{3.5e Creature Templates Breadcrumb}}
[[Category:3.5e]]
[[Category:User]]
[[Category:Creature]]
[[Category:Template]]
[[Category:LA Variable]]
[[Category:User:Rithaniel]]
|author_name=Rithaniel
|date_created=September 4, 2009
|status=WIP
}}
= Planetwisted =
[[Image:Twist.jpg|250px|thumb|Planetwisted never quite look like their normal brethren.]]
[[Summary::''Ice shines on the flank of the beast before you, and icicles dangle from it's mouth. Surely this creature must be dead, having frozen solid in terrible place. But no, it cranes it's neck, turning to look at you, the ice bending in tandum with it's body.'']]
A planetwisted is a creature that has been directly affected by the energies that make up the planes, and who have been forever changed by it. A planetwisted's physical appearance can vary vastly. Certain planetwisted appear to be angels, pure and simple, while others appear to have been the offspring of a human and an elemental. Regardless, all planetwisted are far different from their 'natural' cousins.
== Creating a Planetwisted ==
Planetwisted is an acquired template that can be applied to any creature that has either spent an extreme ammount of time upon a different plane of existance, or undergone a ritual to expose their body to raw planar forces. Should someone wish to make themselves a planetwisted via a ritual, it is suggested that, for every +1 LA of the template, it cost either 3000 xp (the cost buy off the LA) or 15,000g (x5 the cost of XP). Of course, a plot or quest to obtain the template may be required. You may choose as many benefits or penalties from the list of modifacations below as you wish. The visual appearance of a planetwisted always varies.
All of the effects given below are [[SRD:Special Abilities Overview#Extraordinary|extraordinary]] abilities, unless otherwise noted. At the end of each modifacation description, there is a cost listed, with the unit ''p''. THese cost are what determine the cost of this template, as detailed below.
=== Minor Benefits ===
The following are all minor modifacations that heighten a characters physical abilities.
''{{Anchor|Swift Footed:}}'' You gain a +10 foot increase to your [[SRD:Movement Speed|land speed]]. This modifacation can be taken multiple times, and it's effects stack. Though, this template cannot add more than +30 feet to a characters [[SRD:Movement Speed|Base Land Speed]]. ''Cost: 1p''
''{{Anchor|Flight:}}'' You gain powerful wings that may be feathered, batlike, or even made of stone, grating you a [[SRD:Fly|flight]] speed equal to (your [[SRD:Movement Speed|land speed]]−10) at Average Maneuverability. At 5 HD, this upgrades to good maneuverability. At 10 HD, this flight maneuverability upgrades to perfect. ''Cost: 2p''
''{{Anchor|Aquatic:}}'' You gain fins, powerful leg muscles that can propell you forward extremely quickly, and gills, granting you a swim speed equal to (your [[SRD:Movement Speed|land speed]]−10 feet), and are able to breath underwater without a problem. At 5 HD, this swim speed improves to (your [[SRD:Movement Speed|land speed]]). At 10 HD, this swim speed improves to (your [[SRD:Movement Speed|land speed]]+10 feet). ''Cost: 2p''
''{{Anchor|Hard Skin:}}'' Your gain a +2 natural armor bonus to your AC at 1 HD and an addition +1 every 4 HD beyond (4th, 8th, 12th, etc). If you already have natural armor, use whichever value is higher. ''Cost: 3p''
''{{Anchor|Fast Healing:}}'' You gain [[SRD:Fast Healing|fast healing]] equal to (1 + ¼ your [[SRD:Hit Dice|HD]]). ''Cost: 2p''
''{{Anchor|Dense Body:}}'' All of your [[SRD:Hit Dice|HD]], both past and future, improve by one step, to a maximum of d12. ''Cost: 3p''
''{{Anchor|Infernal Wound}} ([[SRD:Su|Su]]):'' The damage you deal with manufactured weapons causes a persistent wound. A creature injured by a manufactured weapon you use loses 2 additional [[SRD:Hit Points|hit points]] each [[SRD:Round|round]]. The wound does not [[SRD:Heal|heal]] naturally and resists [[SRD:Heal|healing]] [[SRD:Creature Spells and Powers#Spells|spells]]. The continuing hit point loss can be stopped by a [[SRD:Heal Skill|Heal]] check, a ''cure'' spell, or a ''[[SRD:Heal|heal]]'' spell. However, a character attempting to cast a ''cure'' spell or a ''[[SRD:Heal|heal]]'' spell on a creature damaged by a manufactured weapon you use must succeed on a [[SRD:Caster Level|caster level]] check, or the spell has no effect on the injured character.
A successful [[SRD:Heal Skill|Heal]] check automatically stops the continuing hit point loss as well as restoring [[SRD:Hit Points|hit points]]. The infernal wound is a [[SRD:Supernatural Ability|supernatural ability]] of you, not of the weapon you use. The check [[SRD:DC|DCs]] are (10 + half your [[SRD:Hit Dice|HD]] + your [[SRD:Constitution|Con]] modifier). ''Cost: 2p''
''Tongues ([[SRD:Su|Su]]):''You can speak with any creature that has a [[SRD:Speak Language Skill|language]], as though using a ''[[SRD:Tongues|tongues]]'' spell ([[SRD:Caster Level|caster level]] equal to your [[SRD:Hit Dice|Hit Dice]]). This ability is always active. ''Cost: 2p''
''{{Anchor|Perfect Form:}}'' Your body has become in tune with battle, and all of it's dips and flows. You never take a penalty to [[SRD:Attack Roll|attack rolls]] greater that −5. Even penalties made because an attack being an iterative attack is ever greater than −5. ''Cost: 3p''
''{{Anchor|Bonus Feat:}}'' You gain a bonus feat. You may only select this modifacation once. ''Cost: 2p''
''{{Anchor|Extreme Awareness:}}'' You are in tune with everything around you, and can feel things as they happen, granting you [[SRD:Blindsight and Blindsense#Blindsight (Ex)|Blindsight]] out to 20 ft. ''Cost: 2p''
''{{Anchor|Pulse Sight:}}'' You can feel even the slightest shift in the ground, even the slight tremor made by a footfall, granting you [[SRD:Tremorsense|Tremorsense]] out to 40 ft. ''Cost: 2p''
''{{Anchor|Increased Ability:}}'' You gain a +2 bonus to one of your ability scores. This modifacation can be selected multiple times, and it's effects stack, but it cannot grant more than a +6 bonus to any single ability score. ''Cost: 1p''
''{{Anchor|Natural Skill:}}'' You gain a +10 inherent bonus to a single skill. For example, your body could be encased in slippery slime, that grants you a +10 bonus to [[SRD:Escape Artist Skill|escape artist]], or perhaps your body has turned into a ghost like shadow, granting you a bonus to [[SRD:Hide Skill|hide]]. ''Cost: 2p''
=== Major Benefits ===
The following are all major modifacations that heighten a characters physical abilities. A character may only have a single major positive modifacation per ''10p'' worth of modifacations.
''{{Anchor|Aura of Power:}}'' Whether by divine blessing, or your own sheer presence of existance, you gain a +1 deflection bonus to your AC at 1 HD and an addition +1 every 3 HD beyond (3rd, 6th, 9th, etc). ''Cost: 6p''
''{{Anchor|Regeneration:}}'' Your body restores itself at a phenomenal rate, granting you [[SRD:Regeneration|regeneration]] equal to (1 + ¼ your [[SRD:Hit Dice|HD]]). When you gain this modifacation, you must select two options from the following list as ways to bypass your [[SRD:Regeneration|regeneration]]. ''Cost: 7p''
*Chaotic-aligned damage
*Lawful-aligned damage
*Good-aligned damage
*Evil-aligned damage
*Fire damage
*Cold damage
*Force damage
*Bludgeoning damage
*Slashing damage
*Peircing damage
*Damage from an adamantine weapon
*Damage from a cold iron weapon
*Damage from a silver weapon
''{{Anchor|Inexorable Strength:}}'' Your physical body is judgement itself, and it seems that nothing can stop you. Any melee attack you make ignores [[SRD:Breaking and Entering#Hardness|hardness]] and [[SRD:Damage Reduction|damage reduction]]. ''Cost: 4p''
''{{Anchor|Powerful Build}} ([[SRD:Ex|Ex]]):'' Your physical stature lets you function in many ways as if you were one [[SRD:Size Category|size category]] larger. Whenever you are subject to a size modifier or special size modifier for an opposed check (such as during [[SRD:Grapple|grapple check]]s, [[SRD:Bull Rush|bull rush]] attempts, and [[SRD:Trip|trip]] attempts), you are treated as one size larger if doing so is advantageous to you. You are also considered to be one size larger when determining whether a creature’s special attacks based on size (such as [[SRD:Improved Grab|improved grab]] or [[SRD:Swallow Whole|swallow whole]]) can affect you. You can use weapons designed for a creature one size larger without penalty. However, your space and reach remain those of a creature of your actual size. The benefits of this special quality stack with the effects of [[SRD:Powers|powers]], abilities, and [[SRD:Creature Spells and Powers#Spells|spells]] that change the subject’s [[SRD:Size Category|size category]]. ''Cost: 4p''
=== Minor Penalties ===
The following are all minor modifacations that lower a characters physical abilities.
''{{Anchor|Decreased Ability:}}'' You gain a −2 penalty to one of your ability scores. This modifacation can be selected multiple times, and it's effects stack, but it cannot impose more than a −6 bonus to any single ability score. ''Cost: −1p''
=== Major Penalties ===
The following are all major modifacations that lower a characters physical abilities. A character may only have a single major negative modifacation per ''−10p'' worth of modifacations.
=== Challenge Rating ===
{| cellspacing="0" cellpadding="0" class="zebra d20"
|+ CR Adjustment by ''p'' cost
|-
! Total ''p'' Cost
! Challenge Rating Adjustment
|-
| −24 to −20 || −4
|-
| −19 to −15 || −3
|-
| −14 to −10 || −2
|-
| −9 to −5 || −1
|-
| −4 to 0 || +0
|-
| 1 to 5 || +1
|-
| 6 to 10 || +2
|-
| 11 to 15 || +3
|-
| 16 to 20 || +4
|-
| 21 to 25 || +5
|-
| 26 to 30 || +6
|-
| 31 to 35 || +7
|-
|}
=== Level Adjustment ===
{| cellspacing="0" cellpadding="0" class="zebra d20"
|+ Level Adjustment by ''p'' cost
|-
! Total ''p'' Cost
! Level Adjustment
|-
| −24 to −20 || −4
|-
| −19 to −15 || −3
|-
| −14 to −10 || −2
|-
| −9 to −5 || −1
|-
| −4 to 0 || +0
|-
| 1 to 5 || +1
|-
| 6 to 10 || +2
|-
| 11 to 15 || +3
|-
| 16 to 20 || +4
|-
| 21 to 25 || +5
|-
| 26 to 30 || +6
|-
| 31 to 35 || +7
|-
|}
----
{{3.5e Creature Templates Breadcrumb}}
[[Category:3.5e]]
[[Category:User]]
[[Category:Creature]]
[[Category:Template]]
[[Category:LA Variable]]
[[Category:User:Rithaniel]]