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Realm of Yath (3.5e Location)

1,682 bytes added, 13:08, 25 March 2017
Encounters
== Encounters ==
InfoThe realm is large and varies enough for many encounters. As such here is only a generalization of what to expect to challenge your players. Any of the cities are ripe for humanoid encounters with human, orc, gnoll, dwarven, or druegar opponents. The ruling class tends towards spellcasters, especially of the arcane sort, while elite guards and warriors hold the middle ranks protecting the wizards from harm. Notable among them are the gish Blackflame Guard from Dmitra who are known for their mysterious black fire weapons and attacks and their mastery over the demonic and undead. Dmitra is a place of undead and fiendish, especially demonic, threat. It is also home to still sometimes active constructs which tirelessly work to protect a city long dead. The environment of places like Druxus and the Sandseas are encounter enough. In the sandseas, there are many dangerous wild beasts including purple worms which become active during the dry season, and desert krakens that awaken in the wet seasons. The Baying Fields are home to many dangerous dire animals, magical beasts, and actual demons or demon-tainted creatures. It is known especially for its large beasts which can take entire teams to down and whose bodies are sought for their magical properties. The forest is a natural hazard and home to dangerous fey, plants, and various spiders including the "time spider", a breed of monstrous spider known for their ability to ''[[SRD:Time Hop|time hop]]'' themselves and others, among other destructive or perhaps protective behaviors. Even the underground may pose a place to explore, inhabited by aquatic terrors from beyond who live in the briny and cold depths.
== Using the Realm of Yath ==

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