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SRD5:Giant Rat

2,370 bytes added, 14:38, 26 March 2017
Created page with "{{OGL Top}} {{5e Monster |name=Giant Rat <!--Creature Name--> |size=Small <!--Medium, Large, etc.--> |type=Beast <!--Dragon, Humanoid, Outsider, Swarm, etc.--> |swarm= <!--If..."
{{OGL Top}}
{{5e Monster
|name=Giant Rat <!--Creature Name-->
|size=Small <!--Medium, Large, etc.-->
|type=Beast <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|subtype=Rat <!--Elf, Goblinoid, etc.-->
|align=Unaligned <!--Lawful Good, Chaotic Evil-->
|ac=12 <!--armor class-->
|acfluff= <!--reason if given-->
|hp=7 <!--number of hit points-->
|hd=2d6 <!--10d8, 4d12, etc.-->
|speed=30 ft.
|str=7
|dex=15
|con=11
|int=2
|wis=10
|cha=4
|saves= <!--bonus to save; [[SRD5:Strength|Str]] +5-->
|skills=
|damagevulnerabilities= <!--bludgeoning, slashing, piercing-->
|damageresistances=
|damageimmunity= <!--damage type; fire, radiant-->
|conditionimmunity=
|senses={{srd5lc|Darkvision}} 60 ft.
|perception=10 <!--Passive Perception bonus; +5-->
|languages=
|cr=1/8 <!--Challenge Rating-->
|xp=25 <!--Experience points for destroying-->
|qualities=
{{5e Ability|Keen Smell|The rat has {{srd5lc|Advantage}} on {{SRD5|Wisdom}} ({{SRD5|Perception}}) checks that rely on smell.}}

{{5e Ability|Pack Tactics|The rat has {{srd5lc|Advantage}} on an {{srd5lc|Attack Roll}} against a creature if at least one of the rat's allies is within 5 feet of the creature and the ally isn't {{srd5lc|Incapacitated}}.}}

|actions=
{{5e Ability|Bite|''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 4 (1d4+2) {{srd5lc|Piercing}} damage.}}

|reaction=
|legendary=
}}

==Variant==
{|style="background: #eedd99;"
|'''Variant: Diseased Giant Rats''' Some giant rats carry vile diseases that they spread with their bites. A diseased giant rat has a challenge rating of 1/8 (25 XP) and the following action instead of its normal bite attack.
{{5e Ability|Bite|''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one target. ''Hit:'' 4 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a {{{SRD5|DC}} 10 {{SRD5|Constitution}} {{srd5lc|Saving Throw}} or contract a {{srd5lc|Disease}}. Until the disease is cured, the target can’t regain {{srd5lc|Hit Point}}s except by magical means, and the target’s {{srd5lc|Hit Point Maximum}} decreases by 3 (1d6) every 24 hours. If the target’s hit point maximum drops to 0 as a result of this disease, the target dies.}}
|}

==Sources==
* [[SRD-OGL v5.1]]

{{SRD5 Footer|Monster}}
[[Category:SRD5 Monsters|{{Title Only|{{BASEPAGENAME}}}}]]
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