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→Martial Feats
:'''Source:''' Arkangelknight (creator); --[[User:Arkangelknight|Arkangelknight]] 11:33, September 9, 2009 (UTC)
== Martial Combat Feats ==
'''Canny Defense'''
:Select Intelligence, Wisdom or Charisma.
:'''Special:''' Distract is a new combat action. As a standard action anyone can make a Bluff check opposed against a single target's Sense Motive check. Success means the target is ''dazed'' for 1 round. The target must be within 30 feet and you must be able to see and hear each other.
:This feat can be selected multiple times; its effects do not stack. Each time it is selected it allows you to use a new combat action with this feat.
:'''Source:''' Arkangelknight(creator, poster); --[[User:Arkangelknight|Arkangelknight]] 11:37, September 9, 2009 (UTC)
:'''Special:''' Distract is a new combat action. As a standard action anyone can make a Bluff check opposed against a single target's Sense Motive check. Success means the target is ''dazed'' for 1 round. The target must be within 30 feet and you must be able to see and hear each other.
:This feat can be selected multiple times; its effects do not stack. Each time it is selected it allows you to use a new combat action with this feat.
:'''Source:''' Arkangelknight (creator, poster); --[[User:Arkangelknight|Arkangelknight]] 11:37, September 9, 2009 (UTC)
:'''Benefit:''' You gain the same benefits that a 4th-level Monk does with your unarmed strike. Essentially, the damage you deal with your unarmed strike improves by one dice size and you treat your unarmed strike as a magic weapon for the purposes of overcoming damage reduction.
:'''Special:''' This does not stack with the benefits gained from the Monk class or Monk abilities as they essentially acquire this feat naturally but in a broken order.
:'''Source:''' Arkangelknight (creator, poster); --[[Special:Contributions/99.2.124.106|99.2.124.106]] 09:16, September 9, 2009 (UTC)
:'''Source:''' Arkangelknight(creator)
:'''Special:''' Other feats or effects which improve the dodge bonuses specifically from the dodge feat do not stack with this feat's effects unless exclusively noted otherwise.
:'''Source:''' Arkangelknight (creator, poster); --[[Special:Contributions/99.2.124.106|99.2.124.106]] 09:16, September 9, 2009 (UTC)
:Perfect Dodge stacks the same bonuses but requires character level 16th.
:Epic Dodge stacks the same bonuses but requires character level 21st.
:'''Source:''' Arkangelknight (creator, poster); --[[Special:Contributions/99.2.124.106|99.2.124.106]] 09:16, September 9, 2009 (UTC)
== Magic Feats ==