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3.5e Feats

9 bytes removed, 13:40, 9 September 2009
General Feats
'''Reliable Ability'''
:Select one feat, class ability, or spell which you have.
:'''Benefit:''' Whenever you use the selected ability, you do not lose a use of it if you miss with your attack. For example, a paladin that acquire acquired Reliable Smite Evil would not lose a daily use of his her Smite Evil ability if she made an attack with it and missed though she would still expend the daily use if she hit a nonevil creature or failed to overcome a target's spell resistance. A fighter that selected Reliable Grapple Strike (see Combat Strike) would be able to make a Grapple Strike with the first attack that hit the round they used it rather than purely the first attack. A wizard that selected Reliable Fireball would not lose a daily spell slot for fizzling a ''fireball'' spell.
:'''Special:''' This feat can be selected multiple times; its effects do not stack. Each time it is selected it allows you to select a new ability with this feat.
:Gamemasters should have their players approve specific abilities before allowing this feat.
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