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User:Zhenra-Khal/Realms Of Beyond/Classes

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==Base Classes==
Classes that have no requirements - The place all characters start. Base classes come in six seven categories - Martial, Divine, Arcane, Primal, Spiritual, Specialist, and SpecialistTechnological.
*'''Martial''' classes are warriors, those who use muscle and weaponry to fight - Classes like Fighter, Paladin, Ranger, and Monk.
*'''Divine''' classes draw power from worshiping greater beings - Classes like Cleric, Paladin and Oracle.
*'''Arcane''' classes shape raw magic themselves, rather than receiving it from an outside source - Classes like Bard, Sorcerer and Wizard.
*'''Primal''' classes draw power from the aspects of nature itself - Classes like Druid, Totemist and Ranger.
*'''Spiritual''' classes draw power from soulstuff and spirit allies - Classes like Incarnate and Soulweaver.
*'''Specialist''' classes focus on utility, flexibility and adaptability , using finesse and skill to get through the day - Classes like Rogue, Artificer and Soulweaver.*'''Technological''' classes use technology to carry the day - Classes like Artificer, Enforcer and Hacker.
Each class also has associated roles they have built in, usually a pair, one primary and one secondary.
*'''Support''' classes focus on healing and aiding allies, giving out buffs and so forth. Clerics and Bards are some of the most iconic Supports.
*'''Controller''' classes focus on hindering enemies, using crowd control and debuff spells to make the foes easier to take down. These are classes such as Wizard, or Ranger.
*'''Utility''' classes are exactly that - Perfect for getting you from point A to point B, regardless of what locks, traps or other hindrances lie in the way. Rogues are the most iconic Utility class,.
====Artificer====
'''[[Realms Of Beyond (3.5e Campaign Setting)/Classes/Artificer | Artificers]]''' (Art; Arcane/SpecialistTechnological) are the magical crafters of the world, combining tech and magic seamlessly. Any caster can create magic items, but none do it as skillfully or efficiently as an Artificer. They are also very good at making and fighting constructs.
====Barbarian====
====Bard====
'''[[Realms Of Beyond (3.5e Sourcebook)/Classes/Bard | Bards]]''' (Brd; Arcane/Specialist) are the minstrels, dancers and artists of the world, incorporating innate magic into their masterpieces. They have great skill and can aid their allies, but are also well-rounded enough to hold their own.
 
====Enforcer====
'''[[Realms Of Beyond (3.5e Sourcebook)/Classes/Enforcer | Enforcers]]''' (Efr; Martial/Technological) are warriors who use tech to enhance their speed, strength and stamina, often in the form of grafts and mechanical armor.
 
====Hacker====
'''[[Realms Of Beyond (3.5e Sourcebook)/Classes/Hacker | Hackers]]''' (Hkr; Technological/Specialist) are cunning people who are experts at disabling machinery and using advanced weaponry, using both skillsets to get in, get what they want, and get out.
====Harrier====
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