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→Stabilizing a Creature: Anchor-making
You can use your action to administer first aid to an unconscious creature and attempt to stabilize it, which requires a successful [[SRD5:DC|DC]] 10 [[SRD5:Wisdom|Wisdom]] ([[SRD5:Medicine|Medicine]]) check.
A '''{{Anchor|stable}}''' creature doesn’t make death saving throws, even though it has 0 hit points, but it does remain unconscious. The creature stops being stable, and must start making death saving throws again, if it takes any damage. A stable creature that isn’t healed regains 1 hit point after 1d4 hours.
===Monsters and Death===