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These {{srd5lc|Sorcerer}}s draw their power from the Cosmic Mind, a force of the collective unconscious and will of the multiverse.
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==Bonus Spells==
The Cosmic Mind sorcerer gains knowledge of certain spells that do not count against the 'Spells Known' column of the Sorcerer class.
{{5e Subclass Spells Table
|name=Psionic Cosmic Mind Bonus Spells<!-- name of subclass, like "MyRangerArchetype" or similar -->
|class={{SRD5|Sorcerer}}
|spells1=<!-- spells gained at this level. delete if no spells are gained at this level -->{{srd5lc|Charm Person}}, {{srd5lc|Comprehend Languages}}|spells3=<!-- as 1 above -->{{srd5lc|Clairvoyance}}, {{srd5lc|Fear}}, {{srd5lc|Tongues}}|spells5=<!-- as 1 above -->|spells7=<!-- as 1 above -->|spells9=<!-- as 1 above }}-->
===Psionic===
Sorcerers of the Cosmic Mind wield their magic through the lens of pure will. When casting cantrips or spells At 1st level the sorcerer can cast {{srd5lc|Cantrip}}s and two schools of magic (your choice from the Psionic Spells table, their spells do not have a following list) ignoring any verbal, somatic, and material components (except material components with a stated gp value). * {{srd5lc|Abjuration}}* {{srd5lc|Enchantment}}* {{srd5lc|Evocation}}* {{srd5lc|Illusion}}* {{srd5lc|Necromancy}}When the sorcerer gains a level, he may switch one school he has chosen for another on the list.<br />At 6th level the sorcerer may apply this feature to two more schools from the list.<br />At 14th level this feature applies to all schools of magic (on or material componentoff the list).
=== <!-- Benefit Name at 6th Level --> Psionic Attunement===Beginning at 1st level, the sorcerer gains {{srd5lc|Resistance}} to {{srd5lc|Psychic}} damage, has {{srd5lc|Advantage}} on saving throws against spells and abilities that deal psychic damage, and may add his {{srd5lc|Charisma}} bonus to any psychic damage caused by a spell he casts.<br />At 18th level, the sorcerer becomes {{srd5lc|Immune}} to psychic damage.
=== <!-- Benefit Name at 14th --> Magical Insight===At 14th level, the sorcerer may learn 3 spells that a sorcerer may not normally cast from another class. These spells must be of 7th level or lower. These spells count as sorcerer spells for the sorcerer, but do not count against the 'Spells Known' column of the Sorcerer table.
=== <!-- Benefit Name at 18th level --> ===