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edits
Changes
→Major Penalties: (bit by bit getting more done)
The following are all major modifications that lower a characters physical abilities. A character may only have a single major negative modification per ''−10p'' worth of modifacations. Please note that a character cannot take a number of penalties so that the total negative ''p'' value of this template would be greater than the total positive ''p'' value of this template.
'''{{Anchor|Feeble FormCalamity Born:}}''' All damage dealt At the beginning of each [[SRD:Round|round]] in combat, roll 1d6. On a roll of a 1 or 2, you are not able to you is doubled before being adjusted take any actions for that [[SRD:Damage ReductionRound|Damage Reductionround]] or , and simply stand there, a distant expression on your face. Actions you had been taking that require multiple rounds to perform automatically fail on any other form of resistance to damage[[SRD:Round|round]] you miss your actions for. ''Cost: −5p4p''
'''{{Anchor|Feeble Form:}}''' Your body has become delicate, bending and breaking at the slightest attack. All damage dealt to you is doubled before being adjusted for [[SRD:Damage Reduction|Damage Reduction]] or any other form of resistance to damage. ''Cost: −5p'' '''{{Anchor|Weak Soul:}}''' You are Your soul has been drained, sapped of it's strength by the forces that have changed you so, making you be considered as having half as many [[SRD:Hit Dice|HD]] as you actually do, unless this consideration would be beneficial. This modification does not apply when determining the maximum possible ranks a character may have in a [[SRD:Skills|skill]]. ''Cost: −7p''
=== Challenge Rating ===