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The By using a [[SRD:Standard_Actions|Standard Actions]] to loudly proclaim a Oath is activ until the monsterslayer or the creature is dead, if the monsterslayer have to many oaths active she can't gain any more levels in monsterslayer, see from [[#Ex-MonsterslayersTable: Slayers Oath|Ex-MonsterslayersTable: Slayers Oath]]on a legal target that can hear her it takes effect.
At 3nd level The Oath is activ until the monsterslayer or the monster is dead, if the monsterhunter select a Oath bonus from among those given on monsterslayer have to many oaths active she can't gain any more levels in monsterslayer, see [[#Table: Oath BonusEx-Monsterslayers|Table: Oath BonusEx-Monsterslayers]], this bonus she gains against any creature she have called The Oath on.
The OATH
|special5=[[#Dark Avenger|Dark Avenger +4]]
|special6=[[#Secret of Steel|Secret of Steel]]
|special7=[[#The Oath|The 2nd Oath]]
|special8=[[#Revelation|Revelation]]
|special9=[[#Black Arrows|Black Arrows]]
|special10=[[#Dark Avenger|Dark Avenger +6]]
|special11=[[#Secret of Steel|Secret of Steel]]
|special12=[[#The Oath|The 3rd Oath]]
|special13=[[#Revelation|Revelation]]
|special14=[[#Armor of the Gods|Armor of the Gods]]
|special15=[[#Dark Avenger|Dark Avenger +8]]
|special16=[[#Secret of Steel|Secret of Steel]]
|special17=[[#The Oath|The 4th Oath]]
|special18=[[#Revelation|Revelation]]
|special19=[[#The Warrior's Prayer|The Warrior's Prayer]]
At 6th level and every five levels thereafter (11th and 17th level) the monsterslayer picks a new secret of steel she knows and can use.
'''{{Anchor|The Oath}} {{Ex}}:''' At 2nd level, a monsterslayer gains the ability to call the slayers Oath on a creature monster that she have [[#Dark Avenger|Dark Avenger]] bonus against., the oath must be from the [[#Table: Slayers Oath|Table: Slayers Oath]]
At 7th level and every five levels thereafter (the monsterslayer can call 2 different oaths on the same monster. At 12th and 17th level) the monsterslayer choses a ekstra oath bonus and applies them all against any creature she have called The Oath can call 3 different oaths onthe same monster. At 12th level the monsterslayer can call 4 different oaths on the same monster.
{| class="zebra d20"
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|+{{Anchor|Table: Slayers Oath Bonus}}
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!'''Oath '''||'''Bonus '''
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|I will stand my ground!||something somethingThe Monsterslayer gets a bonus to resist [[SRD:Bull Rush|Bull Rush]], [[SRD:Disarm|Disarm]] and [[SRD:Grapple|Grapple]] attacks from the Oath target monster against her, the bonus is equal to half her level in monsterslayer. The Oath target monster always provokes a attack of opportunity when it enter a threatened square of the monsterslayer.
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|I will not rest!||something something
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|You will not se me comming!||something somethingThe Monsterslayer gets a bonus to [[SRD:Move Silently Skill|Move Silently]] and [[SRD:Hide Skill|Hide]] when using the skills against the oath target monster, the bonus is equal to half her level in monsterslayer. The monsterslayer also gains a special attack in any round the oath target monster is flat-footed she can expend two daily use of [[#Secret of Steel|Secret of Steel]] and for one round any attack the slayer makes against the oath target monster she deals 1d6 extra damage per 2 levels she have in monsterslayer.|-|I will teach you pain and fear!||The Monsterslayer gets a bonus to confirming critical hits against the oath target monster, the bonus is equal to half her level in monsterslayer. Also when the monsterslayer deals damage to the oath target monster it must make a will save DC equal to the Damage dealt if it fails it becomes [[SRD:Shaken|Shaken]] (If already Shaken by this ability the monster becomes [[SRD:Frightened|Frightened]]) the effect last for 1 round.
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|I Redeem or i will teach come for you pain and fear!||[[something something]]
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|We are destinied to fight!||something somethingThe Monsterslayer gets a bonus to [[SRD:Gather Information Skill|Gather Information Skill]] and [[SRD:Survival Skill|Survival]] when using the skills to find and track the oath target monster, the bonus is equal to half her level in monsterslayer. Each night when the monsterslayer or the oath target monster goes to rest they must make a will save DC equal to the HD of the other + their Charisma modificer, if they fail the save they have nightmares about loosing the battle and do not regain HP or count as a full nights rest.
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|One of us is gonna die!||something somethingAny round the monsterslayer start within 100ft of the oath target monster she get temporary hit points equal to half her level in monsterslayer these do not stack with other temporary hit and last for 1 round.Any Damage the monsterslayer deals to the oath target monster can't be healed as long as the oath is active but any damage the oath target monster deals to the monsterslayer can't be healed as long as the oath is active.
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|PrideI will destroy your whole legacy!||[[something something]]
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|}