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Godseer (3.5e Class)/Visions

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=Vision=
Fluff The one common things that bind all Godseers together is the vision they receive from the divine. The Godseer do not serve a deity, instead they draw their divine power and rule textinspiration from their vision, drawing upon all the Divines instead of serving a single God. The act of creating a Godseer require a Vision, and many are left scarred or traumatized by it. The Godseer's destiny is however bound to their vision in a way or another. Once a vision is chosen it cannot be changed, it become a definitive part of the Godseer's powers.
==DawnDeath==
{{quote
| Praise From dust to dust, then blown by the Sun!wind into oblivion.|orig=Unknown Knight of a Solar Deity
|src=}}
A vision of the a new dawn, pure and free of darkness. The Dawn Vision inspire the Warseer toward crusading and spreading their religion as well as battling undead. The Warseers who received a dawn vision tend to be more zealous than others, since it is an extremely vague vision and heavily play on the Warseer's previous bias. The Dawn Vision grant abilities that allow them to fight undead, light-based abilities and finally a greater morale.
===Initial Ability===  ''New Dawn:'' The Warseer gain Turn Undead as Godseer received a vision of death, her own, that of a [[SRD:Cleric|Cleric]] loved one or perhaps the death of an entire nation. This vision can be literal or figurative, perhaps symbolizing change in it most benign form. The Gods seldom tend to show vision of death, as they are frightening and often confusing. The Death Vision grant the Godseer ability which allow her class levelto play with life and death, as well as offensive abilities.
''Domains:'' [[Afterlife (3.5e Cleric Domain)|Afterlife]], [[Birth (3.5e Cleric Domain)|Birth]], [[SRD:Death Domain|Death Domain]], Deathbound<sup>SpC</sup>, [[Ghost (3.5e Cleric Domain)|Ghost]], [[SRD:War Domain|War]]
===Discoveries===
''Banish the Darkness Creepy Portent {{Su}}:'' By expending Over the course of a spell slot of 2nd level or higher, the Warseer minute you may replicate make a [[SRD:Greater Dispel Magic|creepy prediction about an adjacent creature's fate. The prediction is cryptic bit can potentially end in saving the target'greater dispel magic'']] effect which only affect darkness effects life or perhaps doom it. The dispel check target gain the ability to reroll a bonus equal to single d20 in the next 24 hours, using the best result. Alternatively if the target is within your line of sight, you may activate the ability yourself, choosing which result the spell slot expendedtarget keep. The Warseer must A creature may only be 6th level or higher to select affected once every 24 hours by this Discovery.
''Eyes of Light Deathbringer {{Su}}:'' As a free action the Warseer may project light from The Godseer increase her eyes as Battle Prediction bonus when applies to damage to 1d6 per a Hooded Lantern and gain [[Bright-light Vision (3+1.5e Creature Ability)|Bright-light Vision]]. All undead creature in the light she produce this way take a -1 moral penalty This only apply to Attack roll and ACattacks which deal lethal damage.
''Free of Fear the Reaper {{ExSu}}:'' The Warseer become immune to [fear]-effectsYou radiate an aura of dread which scare lesser creatures''Solar Praise {{Ex}}:'' As a move action During the Warseer may praise the dawnfirst round of combat, posing and shouting in the process. This grant all allies creature within 60 ft a +2 morale bonus on attack roll and damage roll as well as immunity to fear for 1 round.  ''Undeadbane {{Su}}:'' As with a swift action, the Warseer may cause her blade to explode in sunlight. This grant both the flaming and bane enhancement (undead) for 1 round per CR lower than your class level per day, uses need not to be continuousare [[At Bay (3. The Warseer must be 9thlevel or higher to select this Discovery5e Condition)|At Bay]] from you.
''Vision of Death {{Ex}}:'' If you look a creature for more than 5 rounds, you automatically divine if it under the effect of a disease or posion, what stage it is in, if it fatal and the creature's maximum age. This is a divination effect.
===Prophetic Revelation===
''Dawnbringer Harbinger of Finality {{Ex}}:'' The Warseer You become an angelic a manifestation of your vision, a being capable of playing with life and death. You are resistant to death, making you immune to [Death]-effect and beingbrought back from the dead no longer make you lose a level. Finally whenever you are slain, she shed light you rise back from the dead at 1 hit point within 5 round as per the [[SRD:DaylightRaise Dead|daylight''raise dead'']] spell constantly, she grow angelic wings which grant her a fly speed of 120 feet (good). The Herald of Dawn cannot If your body is too heavily damaged you must be raised resurrected as an undeadnormal.
==Deluge==
|orig=Genesis 6:17
|src=}}
The Gods has warned the Warseer Godseer of an incoming deluge of catastrophic proportions, the parts the Warseer Godseer has to play in the event leading to and after the deluge are often vague. Some Warseer Godseer try to prevent it, if unable save as much as possible, while others are to preach the words of the Gods until the time come. In some case, the Gods sent the deluge to wipe out the unrighteous and the Warseer Godseer is to prevent rescue efforts, or at least make the unrighteous know what is coming and why it coming. In any case a Warseer with the Deluge Vision gain several ability which allow her to warn allies ''Domains:'' [[Judgement (3.5e Cleric Domain)|Judgment]], [[Falling Stars (3.5e Cleric Domain)|Falling Stars]], warn enemies and call upon the incoming catastrophe in her abilities[[Lava (3.5e Cleric Domain)|Lava]], [[SRD:Weather Domain|Weather]]
===Initial AbilityDiscoveries===
''Communal Warning: {{Su}}'' When using Battle Prediction, a Godseer with the Deluge Vision may use it as a full-round action. Doing grant her Battle Prediction to all allies within 60 feet. ''Dire Warning {{Ex}}:'' The Warseer Godseer is capable of making a chilling warning of the future, especially to those opposing her. She gain the ability to [[SRD:Intimidate Skill|''demoralize opponent'']] against all hostile creatures within 30 feet, making them [[At Bay (3.5e Condition)|At Bay]] from her for 1 round instead of it normal effect.Once a creature has been affected by Dire Warning it is immune for 24 hours. ''Predict Weather {{Ex}}:'' If you are in an area for at least an hour, you become supernaturally aware of the weather for the next week, including incoming storms and hurricane. If a creature use a spell or other ability to manipulate the weather you are immediately aware of it. ''Violent Vision {{Su}}:'' As a standard action, the Godseer can make a creature within close range see a vision of it own violent death. The creature must make a [[Will]] save or be [[SRD:Cowering|cowering]] for 1 round. A successful save only render them [[SRD:Shaken|shaken]] for 1 round and make them immune to further attempts for 24 hours. This ability may be used a number of times per day equal to the Godseer's [[Wisdom]] or [[Charisma]] bonus.  ===Prophetic Revelation===  ''Rain of Destruction {{Su}}:'' The Godseer gain the ability to unleash an uncapped [[Expand Spell (3.5e Feat)|''expanded'']] [[Rain of Fireballs (3.5e Spell)|''rain of fireball'']] that deal half fire and half divine damage. Unlike the spell she may concentrate on it, unleashing another salvo each turn she does. She possess a number of rounds of uses per day equal to half her class level, uses need not be consecutive.  ==Light== {{quote| The light reveal the way! The Light scorch the wicked!|orig=|src=}} The Vision of the Gods are often as mysterious as they are obtuse. The vision of a great light swallowing the Godseer whole, perhaps covering her entire world is one that can easily be misinterpreted. The Godseer who were gifted with this vision often find themselves spending many years of their life attempting to decipher it, while others are instantly convinced of it meaning. ''Domain:'' [[Solar (3.5e Cleric Domain)|Solar]], [[Light (3.5e Cleric Domain)|Light]], [[Lunar (3.5e Cleric Domain)|Lunar]]
===Discoveries===
''Destructive Spells Blind Seer {{ExSu}}:'' By calling upon the Vision of the Deluge, the Warseer is capable of spontaneously casting You become permanently [[SRD:Blinded|blind]] but gain an Evocation additional spell from the Sorcerer/Wizard spell list by spending a slot and domain spell slot of the same level. The spell must not have the [Force] descriptor and must deal damage. This ability consumes uses of her Battle Prediction ability.
''End-time Preaching Cunning Interpretation {{Ex}}:'' The Warseer is capable At the start of bringing crowd to their feet with her tales of the coming endeach day, choose between Attack Roll, Damage Roll, AC and Saving Throw. She may make a mass [[SRD:Initimidate Skill|Intimidate]] checks against all creatures within earshot who can see Whenever you use Battle Prediction, increase the Warseer bonus granted by Battle Prediction to adjust their attitude. Unlike a normal [[SRD:Intimidate Skill|Intimidate]] this does not function on creature whose CR is not at least the chosen roll by 2 below the Warseer. The affected creatures keep their new attitude toward the Warseer indefinitely, or until they cease believing the coming deluge, at which point their attitude worsen as normal.
''Invite Judgment Light of Destruction {{SuSp}}:'' You gain the [[Judgement Light Laser (3.5e Cleric DomainSpell)|Judgment''light laser'']] domain as a spell-like ability. If you already possessed it both uses stack, essitially double the amount usable a number of uses times per dayequal to 2 + your [[Charisma]] bonus. You cast spells with the [Light] descriptor at +1 caster level.
''Massive Catastrophe Mysterious Purpose {{Ex}}:'' Whenever the Warseer You may use her ''Destructive Spells'' ability it is automatically affected by your [[Charisma]] instead of your [[Expand Spell (3.5e Feat)|Expand SpellWisdom]] once without any modification to spell level. The for all of your Warseer must be 9th level or higher to select this Discovery and must possess the ''Destructive Spell'' discoverys class features.
''Rain of Destruction {{Su}}:'' The Warseer gain the ability to unleash a [[Rain of Fireballs (3.5e Spell)|''rain of fireball'']] that deal half fire and half divine damage. Unlike the spell she may concentrate on it, unleashing another salvo each turn she does. She possess a number of rounds per day equal to half her class level, uses need not be consecutive. The Warseer must be 12th level or higher to select this Discovery.
===Prophetic Revelation===
''Ark of Safety Final {{SuEx}}:'' The Warseer gain the ability to create a demiplane as per [[SRD:Genesis|''genesis'']] at no cost, she may expand it as if she cast the spell once per year at no cost. The demiplane is safe from any incoming worldwide or plane-wise catastrophe and may only access by a single gate on the material plane. Incoming
==Deep SeaVengeance==
{{quote
| Ocean is more ancient than You must suffer! For the mountains, and freighted with sake of all the memories and the dreams of Time.innocents you have harmed!|orig= H.P Lovecraft
|src=}}
Those who receive A vision of crimes left unavenged can turn even the most soft-hearted person into a deep sea, perhaps a metaphor or perhaps notwalking instrument of divine justice. The things dwelling deep below vision can be a specific crime that must be punished, with any other punishment along the waves are not kind to way being merely good coincidence. Alternatively the onlookerGodseer can get a vision of how depraved and justice-less society is, and few are left unscarred by the means to solve such sightproblems. The Warseer who survive such A Godseer with this vision possess an innate knowledge of the eldritch, as well as more elemental knowledge of water. The Deep Sea vision grant strange powers ability to the Warseer, but when used well they become almost as fearsome as the vision itselfdiscern 'sinners' and punish them for their action. ===Initial Ability===
''Vision-ScarredDomain:'' The Warseer gain [[SRD:Iron WillCurse (3.5e Cleric Domain)|Curse]], [[Judgement (3.5e Cleric Domain)|Judgment]], [[Pain (3.5e Cleric Domain)|Iron WillPain]] as a bonus feat, [[Revenge (3. 5e Cleric Domain)|Revenge]]
===Discoveries===
''Akashic Records An Eye for an Eye {{ExSu}}:'' The Warseer add her [[Charisma]] modifier on all of her [[SRD:Knowledge Skill|Knowledge]] checks and If a creature dealt damage to the Godseer within the last round, she may use an free action to use her [[SRD:Knowledge SkillGodseer (3.5e Class)#Battle Prediction|KnowledgeBattle Prediction]] untrained. However the Battle Prediction bonus only apply against creatures which dealt damage to her.
''Eldritch Spells Judgment Blade {{SuEx}}:'' The Warseen has dabbled in strange alien magicAs a swift action, the Godseer can make all weapon she now gain a +2 on caster level check wield [[Holy, Revised (3.5e Equipment)|Holy]] for the purpose of piercing spell resistance1 round. The DCs to dispel This stack with any existing enhancement on her weapons and does not hurt her if her spell is also 4 point higher than normalalignment conflict. The Warseer must be 6th level or higher to select this DiscoveryThis ability consume uses of her Battle Prediction ability.
''Depthlurker Righteous Vengeance {{ExSu}}:'' As a swift action, a Godseer can accuse a target of having done a specific crime or sin. The Warseer gain unseen gills below her skin and unseen webbing between her fingers and toes which manifest DC of the next spell she cast on contact of water. She gain a swim speed equal to her base land speed as well as the ability to breath under watertarget increase by 2 if the target is guilty, she become immune to pressure damageor decrease by 4 if it is innocent. The Warseer crime or sin must be 6th level an evil act or higher to select at least an immoral act in the Godseer's religion The benefit is lost if not used within 1 minute and a creature may only be affected by this Discoveryability once per day.
''Nightmarish VisionSinseeker:'' The Warseer now share the darkest depth of her vision to whoever use magic to spy on her. She Godseer gain [[Publication:Unearthed Arcana/Live My Nightmare Detect Alignment (Feat3.5e Spell)|Live My Nightmare''detect alignment'']] and as a supernatural ability at-will, they gain all information within 1 round instead of 3. In addition the Godseer add [[Improved Live My Nightmare Reveal Greatest Sin (3.5e FeatSpell)|Improved Live My Nightmare''reveal greatest sin'']] to her spell list as bonus feat. The Warseer must be 9th a 2nd level or higher to select this DiscoveryspellMore to come
===Prophetic Revelation===
''Final {{Ex}}:'' Incoming
<!-- ==VengeanceTemplate==
{{quote
| You must suffer, for all the innocents you have harmed!Insert Quote
|orig=
|src=}}
A vision of crimes left unavenged can turn even the most soft-hearted person into a walking instrument of divine justice. The vision can be a specific crime that must be punished, with any other punishment along the way being merely good coincidence. Alternatively the warseer can get a vision of how depraved and justice-less society is, and the means to solve such problems. A Warseer with this vision possess the ability to discern 'sinners' and punish them for their action.
===Initial Ability=== Description
''SinseekerDomain:'' The Warseer gain [[Detect Alignment (3.5e Spell)|''detect alignment'']] as a supernatural ability at-will, they gain all information within 1 round instead of 3. In addition the Warseer add [[Reveal Greatest Sin (3.5e Spell)|''reveal greatest sin'']] to her spell list as a 2nd level spell.
===Discoveries===
''An Eye for an Eye {{Su}}Ability:'' If a creature dealt damage to the Warseer within the last round, she may use an free action to use her [[Warseer (3.5e Class)#Battle Prediction|Battle Prediction]]. However the Battle Prediction bonus only apply against creatures which dealt damage to her. ''Judgment Blade {{Ex}}:'' As a swift action, the Warseer can make all weapon she wield [[Holy, Revised (3.5e Equipment)|Holy]] for 1 round. This stack with any existing enhancement on her weapons and does not hurt her if her alignment conflict. This ability consume uses of her Battle Prediction ability. ''Righteous Vengeance {{Su}}:'' As a swift action, a Warseer can accuse a target of having done a specific crime or sin. The DC of the next spell she cast on the target increase by 2 if the target is guilty, or decrease by 4 if it is innocent. The crime or sin must be an evil act or at least an immoral act in the Warseer's religion The benefit is lost if not used within 1 minute and a creature may only be affected by this ability once per day.
===Prophetic Revelation===
''Final {{Ex}}:'' Incoming

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