Changes

Jump to: navigation, search

Godseer (3.5e Class)/Visions

386 bytes added, 18:31, 2 November 2018
no edit summary
===Revelations===
''Blind Seer Enlightened {{SuEx}}:'' You become permanently gain 2 skills points per character level which may only be spent in [[SRD:BlindedKnowledge Skill|blindKnowledge]], however . You add your other sense allow you to act as if you were able to see. This effectively make you immune [[Wisdom]] to your [[SRD:BlindedKnowledge Skill|blindnessKnowledge]], gaze attack and make you able checks in addition to fight invisible foes as if they were not[[Intelligence]].
''Cunning Interpretation {{Ex}}:'' At the start of each day, choose between Attack Roll, Damage Roll, AC and Saving Throw. Whenever you use Battle Prediction, increase the bonus granted by Battle Prediction to the chosen roll by 2.
''Light of Destruction {{Sp}}:'' You gain [[Light Laser (3.5e Spell)|''light laser'']] as a spell-like ability usable a number of times per day equal to 2 + your [[Charisma]] bonus. You cast spells with the [Light] descriptor at +2 caster level for the purpose of calculating damage.
''Mysterious Purpose Pierce the Darkness {{ExSu}}:'' You may use your [[Charisma]] instead When you cast one of your divination, you may create a [[WisdomLight]] for all effect which dispel darkness-effect, counting as a spell of as half your Godseer's class featuresfor that purpose. You gain may have any item you hold produce light up to twice as bright as torch and even focus it in a +1 inherent bonus to your [[Charisma]]120 ft. line of bright light, which thickine into 15 feet or dim illumination on each side.
===Prophetic Epiphany===
''Direct Threat {{Ex}}:'' As long as you threaten a creature, it is incapable of taking attacks of opportunity against your allies.
''Fighting Spirit {{Su}}:'' You have vision of your own death and what it entails, forcing you to fight harder. All morale bonus you receive are increased by 1 and all morale penalty you receive are lowered by 1.
===Prophetic Epiphany===
''Final Combat Supremacy {{Ex}}:'' Your vision of constant battle and war made you one of the best combatant around. You apply weapon specific feat (such as [[SRD:Weapon Focus|Weapon Focus]]) you possess to all weapons you wield as long as said weapon is valid (a longsword would not be valid for a mace-based style feats). You no longer miss on natural 1 and combat maneuver never succeed against you unless your foe's bab is at least 1 point higher than yours.
<!--

Navigation menu