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|prereqs=Wisdom 11+
|fluff=By giving sage advice, bringing up insightful responses, and judging reactions, you're able to sway minds... or even manipulate them.
|benefit=You add your Wisdom modifier instead of Charisma modifier to Diplomacy , Bluff, and Bluff Perform (Oratory) checks.
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
|normal=You add your Charisma modifier to Diplomacy and Bluff checks.