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Scaling Masterwork Body (3.5e Feat)

85 bytes removed, 19:41, 27 June 2019
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|summary=Your body double as a masterwork weapon and masterwork tool, and it just getting better from now on.
|prereqs=<!-- All prerequisites, including feats -->
|fluff=<!-- Any non-mechanical flavor you want to show -->Your body is unbreakable solid steel.
|benefit=The bonus granted by this feat is based on Character level.
* '''Character Level 1st''': You gain the benefits of the [[Masterwork Body (3.5e Feat)|Masterwork Body]], additionally feat and your body now provide is as solid as steel, granting a +2 armor bonus to AC. It does count as armor. You may now apply a material to it body such as mithral or adamantine by spending the appropriate amount in materials (as a light armor and a weapon of your size). This applies to all Additionally your unarmed strike, natural attacks or [[Feral Strike (3.5e Variant Rule)|feral strikes]] you have. If you apply a material it applies to your body and all of your unarmed strike, natural attacks and [[Feral Strike (3.5e Variant Ruleif any)|feral strikes]]. This material added to your body stack with any special material you added to your armorbypass hardness of 4 + 1/2 character or lower. * '''Character Level 5th''': Your body is efficient and untiring, you do not suffer from any penalties when [[SRD:Fatigued|Fatigued]] although it can upgrade normally to [[SRD:Exhausted|exhaustion]]. If you spend 10 minutes resting, and you cure fatigue by resting and count as having rested for a full day for 10 minutes. When physical activities such as [[SRD:RunMovement#Forced March|Runningforced march]], swimming or performing any similar physically strenuous activity, any increase in the DC of any [[Fortitude]] save or [[Constitution]] check based on time cannot exceed twice it original DCactivities. The armor bonus provided by your body increase to +34 and count as light armor whenever doing so would be advantageous.* '''Character Level 10th''': You gain a number of bonus hit point equal to a [[SRD:Construct|construct]] of your size and [[Ability Damage Reduction (3.5e Creature Ability)|Soft Ability Damage Reduction (All Physical)]] 1. The armor bonus provided by your body increase to +46 and count as medium armor whenever doing so would be advantageous.* '''Character Level 15th''': PENDING Your body, unarmed strike and feral strikes count as being made of [[SRD:Adamantine|Admantine]], stacking with any material on your armor (if any). The armor bonus provided by your body increase to +8 and count as heavy armor whenever doing so would be advantageous.
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
|normal=

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