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m
fixed what it does not affect
Repairs the cells of target creature, healing 2d6 [[SRD:Hit Points|hit points]] of damage.
Unlike normal [[SRD:Heal|''heal'']] and [[SRD:Cure Spells|''cure'']] spells, this also heals corporal organic undead. For example this heals things like zombies and mummies, but not skeletons or ghosts.
This has no affect on creatures without normal cellular biology, like [[SRD:Construct Type|constructs]], (except [[SRD:Elemental TypeFlesh Golem|elementalsflesh golems]]and the like), [[SRD:Ooze Elemental Type|oozeselementals]], [[SRD:Outsider Ooze Type|outsidersoozes]], [[SRD:Plant Outsider Type|plantsoutsiders]], and creatures with the [[SRD:Extraplanar Subtype|extraplanar]], [[SRD:Incorporeal Subtype|incorporeal]], [[Xenoblooded (3.5e Subtype)|xenoblooded]] or [[Xenotheric (3.5e Subtype)|xenotheric]] subtypes.
'''Augment:''' You can augment this power in one or more of the following ways.