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Combiweapon (3.5e Equipment)

41 bytes added, 23:38, 20 March 2020
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== Combiweapons==
A combiweapon is a mix between hybrid of two weapons, the only prerequisites between those weapon is that they need to to must be within one one handling category with each other (so two two-handed weapon could be combined, a two-handed with a one-handed but not a two-handed and a light weapon). A combiweapon has the least hardness and hit point points of both of it component weapon weapons and it its hit point total is halved afterward. A combiweapon may have different special enhancement between both of it transformed statestates, however they share the same enhancement bonus (which is paid independently).
''By For example : Mark Hunter pay pays 8000 to make his heavy crossbow/greatsword combiweapon a +2 weapon, he then add adds the [[SRD:Keen|keen]] enhancement to the greatsword part component for 10,000 000g (difference between a +2 and a +3 weapon) and then add adds the [[U-Turn (3.5e Equipment)|U-turn]] to the crossbow for another 10,000 000g (as you don't count the enhancement granted to the other weapon on the price).''
A combiweapon use the statistic statistics of one of it its component weapon weapons or the other, switching between either state either as a swift action. If the wielder has a base attack bonus Base Attack Bonus of at least +6, he they may sacrifice it their lowest attack granted by base attack bonus Base Attack Bonus to make a 'transforming strike as an ' attack action as part of a full-attackaction. The transforming strike make makes the weapon behave perform as if it was placed under the [[Fuse Weapons (3.5e Spell)|''fuse weapon'']] spell but only for the single attack, after which the weapon transform transforms into it its other formcomponent's configuration. It is possible to perform multiple transforming strike in a round, each however take the lowest remaining attack in the full-attack (so two are possible with 4 attacks granted by base attack bonus).
'''Cost:''' Price of the masterwork version of each weapons x 1.5, if made of a special material pay the special material cost only once.
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