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updated for Tasha's Cauldron of Everything
{{ambiguous|term=Ranger}}
{{5esrd}}
'''Ranger''' is a class in 5th edition.{{tocright}}
[[Summary::Warriors of the Wilderness| ]]
==Class Features==
===Fighting Style===
{{#set: Features=Fighting Style}}{{alsosee-sect|Fighting Style (5e)}}At 2nd level, you adopt a particular style of fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again.
====Archery====
===Foe Slayer===
{{#set: Features=Foe Slayer}}At 20th level, you become an unparalleled hunter of your enemies. Once on each of your turns, you can add your Wisdom modifier to the attack roll or the damage roll of an attack you make against one of your favored enemies. You can choose to use this feature before or after the roll, but before any effects of the roll are applied.
{{SRD5end}}
==Optional Class Features==
''These features are DM optional.''<ref name="tcoer" />
* '''{{anchor|Deft Explorer}}''' - (1st level) ''Replaces {{iplink|Natural Explorer}}''.<ref name="tcoer">{{Cite Pub|Tasha's Cauldron of Everything|pages=56-67}}. (Unofficial Summation)</ref>
** '''{{anchor|Canny}}''' - (1st level) Gain {{srd5lc|Expertise}} in one {{srd5lc|Skill}}, gain 2 {{srd5lc|Language}}s.<ref name="tcoer" />
** '''{{anchor|Roving}}''' - (6th level) Boost to {{srd5lc|Speed}}, gain {{srd5lc|Climb}}ing and {{srd5lc|Swim}}ming.<ref name="tcoer" />
** '''{{anchor|Tireless}}''' - (10th level) Gain {{srd5lc|Temporary Hit Point}}s, reduce {{srd5lc|Exhaustion}} on a short rest.<ref name="tcoer" />
* '''{{anchor|Favored Foe}}''' - (1st level) ''replaces {{iplink|Favored Enemy}}'' Mark a creature. Marked creatures take extra damage from your attacks. ''Works with {{iplink|Foe Slayer}} feature.''<ref name="tcoer" />
* '''{{anchor|Additional Ranger Spells}}''' - (2nd level) Expands list of ranger spells.<ref name="tcoer" />
* '''{{anchor|Fighting Style Options}}''' - (2nd level) Expands list of {{5ep|Fighting Style}}s.<ref name="tcoer" />
** '''{{anchor|Blind Fighting}}''' - Gain short range {{srd5lc|Blindsight}}.<ref name="tcoer" />
** '''{{anchor|Druidic Warror}}''' - Learn {{SRD5|Druid}} {{srd5lc|Cantrip}}s.<ref name="tcoer" />
** '''{{anchor|Thrown Weapon Fighting}}''' - Quick draw thrown weapon and deal extra damage with them.<ref name="tcoer" />
* '''{{anchor|Spellcasting Focus}}''' - (2nd level) Gain {{srd5lc|Druidic Focus}}.<ref name="tcoer" />
* '''{{anchor|Primal Awareness}}''' - (3rd level) ''replaces {{iplink|Primeval Awareness}}'' Gain spells you may cast without spending a {{srd5lc|Spell Slot}}.<ref name="tcoer" />
* '''{{anchor|Martial Versatility}}''' - (4th level) May replace fighting style each time you get the {{iplink|Ability Score Improvement}}.<ref name="tcoer" />
* '''{{anchor|Nature's Veil}}''' - (10th level) ''replaces {{iplink|Hide in Plane Sight}}'' Short term {{srd5lc|Invisibility}}.<ref name="tcoer" />
==Sources==
:* [[{{Cite Pub|SRD-OGL v5.1]]}}<references />
{{5e SRD Footer|Class Footer}}
{{DEFAULTSORTKEY: Ranger SRD5}}
[[Category:Base Class]]