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Brilliant Mind (3.5e Class)

126 bytes removed, 19:32, 16 March 2021
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===Making a Brilliant Mind===
A brilliant mind is a class that relies on trickery, smart use of items and perfectly timed movemoves. They do not have readily accessible magic, nor are they able to ready and initiate maneuvers. As a result they use their fresh wit and quick thinking to gain an advantage in combat. Unlike a fighter, a brilliant mind has lesser level of proficiency and cannot master weapons as well and they are less skilled than a rogue. However they learn from a wide pool of tricks, allowing them to pull ahead and even and an uneven fight.
'''Abilities:''' The most important ability score for a brilliant mind is her [[Intelligence]]. Two other ability scores of high importance is her [[Constitution]] for her hit point and survivability and her [[Charisma]] for her ability to deceive others. A good [[Dexterity]] is handy for a high AC and ranged combat while a good [[Strength]] is useful for melee combat.
Once a retroactive action is successfully used she must wait 5 rounds to perform another. At 5th level the brilliant mind can attempt a retroactive action 2 rounds in the past, which increase by 1 round at 9th level and each 2 levels thereafter.
'''{{Anchor|Trickster}} {{Ex}}''': A brilliant mind uses her class level instead of her BAB to determine her bonus on combat maneuver checks and for the purpose of meeting prerequisites. She gains a +2 bonus on all combat maneuvers check, which increase by +2 at 5th level, 11th level and 17th level. Additionally she counts as having [[SRD:Combat Expertise|Combat Expertise]] for the purpose of meeting prerequisites. Finally a brilliant mind gains half her class level as a bonus on [[SRD:Bluff Skill|Bluff]] and [[SRD:Sleight of Hand|Sleight of Hand]] checks.
'''{{Anchor|Brilliant Trick}} {{Ex}}''': A brilliant mind is a master of strategy, deceit and frankly ludicrous plans. At 2nd level and each even levels thereafter she learns a brilliant trick. A brilliant trick can usually be used at-will unless noted otherwise. The DC for a brilliant trick is 10 + ½ class level + the brilliant mind”s [[Intelligence]] modifier. The brilliant mind selects her brilliant trick from the list below, she cannot take the same brilliant trick twice unless it specified otherwise.

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