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SRD5:Bandit Captain (NPC)

54 bytes removed, 11 January
m
Habitat
{{alsosee|SRD5:Pirate Captain (NPC) (5e)}}
{{5esrd}}
{{5e Monster
|name=Bandit or Pirate Captain<!--Creature Name-->|refs={{SRD5ref}} <ref name="hab">Note: Habitat is not part of the [[SRD5]].</ref> <ref name="dmg5hab">habitat - {{pub|Dungeon Master's Guide (5e)}} p.302-305</ref>
|size=Medium <!--Medium, Large, etc.-->
|type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|wis=11
|cha=14
|saves=[[SRD5:Strength|Str]] {{5eStr}} +4, [[SDR5:Dexterity|Dex]] {{5eDex}} +5, [[SRD5:Wisdom|Wis]] {{5eWis}} +2
|skills={{SRD5|Athletics}} +4, {{SRD5|Deception}} +4
|damageresistances=
|perception=10 <!--Passive Perception bonus; +5-->
|languages=Any two languages
|habitat=Arctic, Coastal, Desert, Forest, Hill, Urban
|cr=2 <!--Prof: +4 -->
|xp= <!--Experience points for destroying-->
|canon=true
|npc=true
|crsummary=2 <!--Prof: +4 -->|xp=450 <!--Experience points for destroying-->|qualities=|actions=Captain of {{5e AbilitySRD5|Multiattack|The Captain makes three melee attacks: two with its scimitar and one with its dagger. Or the Captain makes two ranged attacks with its daggers.Bandit}}s
{{5e Ability|Scimitaraction1=Multiattack|''Melee Weapon Attackalimit1=|adesc1=The Captain makes three melee attacks:'' +3 to hit, reach 5 ft., two with its scimitar and one creaturewith its dagger. ''Hit:'' 6 (1d6+3) {{srd5lc|Slashing}} damageOr the Captain makes two ranged attacks with its daggers.}}
{{5e Ability|Daggeraction2=Scimitar|alimit2=|adesc2=''{{SRD5|Melee or Ranged Weapon Attack}}:'' +5 3 to hit, reach 5 ft. or {{srd5lc|Range}} 20/60 ft., one creature. ''Hit:'' 5 6 (1d41d6+3) {{srd5lc|PiercingSlashing}} damage.}}
|reactionaction3=Dagger{{5e Ability|Parryalimit3=|The captain adds 2 adesc3=''Melee or Ranged Weapon Attack:'' +5 to its hit, reach 5 ft. or {{SRD5srd5lc|ACRange}} against one melee attack that would hit it20/60 ft. To do so, the captain must see the attacker and be wielding a melee weaponone creature. ''Hit:'' 5 (1d4+3) {{srd5lc|Piercing}}damage.
|legendaryreaction1=Parry|rlimit1=|rdesc1=The captain adds 2 to its {{SRD5|AC}} against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.
}}
<ref name="srd5" /> It takes a strong personality, ruthless cunning, and a silver tongue to keep a gang of bandits in line. The bandit captain has these qualities in spades.
It takes a strong personality, ruthless cunning, and a silver tongue to keep a gang of bandits in line. The bandit captain has these qualities in spades In addition to managing a crew of selfish malcontents, the '''{{SRD5|Pirate Captain (NPC)|Pirate Captain''' }} is a variation of the Bandit Captain, with a ship to protect and command. To keep the crew in line, the captain must mete out rewards and punishment on a regular basis. More than treasure, a bandit captain or pirate captain craves infamy. A prisoner who appeals to the captain's vanity or ego is more likely to be treated fairly than a prisoner who does not or claims not to know anything of the captain's colorful reputation.
----==Sources and Notes=={{SRD5 Footer|Monster}}<references />
[[Category:SRD5 Monsters]]
[[Category:SRD5 NPCs]]
[[Category:{{5e Footer|NPC]]}}{{OGL Bottom|from the [[Category:5e PiratesSRD5]]|SRD5}}
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