Changes

Jump to: navigation, search

Talk:Nuclear Spell (3.5e Feat)

470 bytes added, 15 September
Nuclear Magic Missile: new section
: The feat itself has potential, if nothing else, aside from using force-spells, maybe, as with the reserve feats, the need to be able to cast third-or-fourth level spells.
[[User:foxdownfarms3100]] ([[User Talk:foxdownfarms3100]])25 June 2021
 
== Nuclear Magic Missile ==
 
Hey, so what exactly happens if you make Magic Missile a nuclear spell? You get five, auto-hitting missiles when you can take this feat. Does each missile get +10d4 of acid, sonic and fire damage? "3rd level slot for five 31d4 missiles that make people explode" makes me giggle in a way that makes me feel this is broken.
[[User:ValravenApocalypse|ValravenApocalypse]] ([[User talk:ValravenApocalypse|talk]]) 00:52, 15 September 2024 (UTC)

Navigation menu