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→Movement and Position
In combat, [[SRD5:Character|character]]s and [[SRD5:Monster|monster]]s are in constant motion, often using movement and position to gain the upper hand.
{{edition-sect|Speed}}On your [[SRD5:Turn|turn]], you can move a distance up to your '''speed'''. You can use as much or as little of your speed as you like on your turn, following the rules here.
Your movement can include [[SRD5:Jump|jump]]ing, [[SRD5:Climb|climb]]ing, and [[SRD5:Swim|swim]]ming. These different modes of movement can be combined with walking, or they can constitute your entire move. However you’re moving, you deduct the distance of each part of your move from your speed until it is used up or until you are done moving.