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SRD:Flesh Golem

37 bytes removed, 21:52, 5 December 2009
m
Bot-assisted addition of subtypes
{{Creature Table
| creature=| style=| size=Large | type=[[SRD:Construct Type|Construct]]| hd=9d10+30 | hp=79 | init=–1| speed=30 ft. (6 squares)| ac=18 (–1 size, –1 [[SRD:Dexterity|Dex]], +10 natural) | touch=8 | flat=18 | bab=+6 | grapple=+15| at=Slam +10 melee (2d8+5)| full_at=2 slams +10 melee (2d8+5)| space=10 ft. | reach=10 ft.| sa=Berserk| sq=[[SRD:Construct Type|Construct traits]], [[SRD:Damage Reduction|damage reduction]] 5/[[SRD:Adamantine|adamantine]], [[SRD:Darkvision|darkvision]] 60 ft., immunity to magic, [[SRD:Low-Light Vision|low-light vision]]| fort=+3 | ref=+2 | will=+3| str=21| dex=9| con=—| int=—| wis=11 | cha=1| skills=—| feats=—| env=Any| org=Solitary or gang (2–4)| cr=7| treas=None| align=[[SRD:Neutral|Always neutral]]| adv=10–18 [[SRD:Hit Dice|HD]] (Large); 19–27 [[SRD:Hit Dice|HD]] (Huge)| la=—
}}
A flesh golem is a ghoulish collection of stolen [[SRD:Humanoid Type|humanoid]] body parts, stitched together into a single composite form. No natural [[SRD:Animal Type|animal]] willingly tracks a flesh golem. The golem wears whatever clothing its creator desires, usually just a ragged pair of trousers. It has no possessions and no weapons. It stands 8 feet tall and weighs almost 500 pounds.

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