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I question whether the editing in of prices is a good idea. Instead I'd rather have the armors rebalanced to provide roughly the same benefit (either from AC and other stats, or from abilities granted) and give them all roughly the same price per class. That, or leave price off entirely. As it is, anything above 14,999 gp doesn't make sense (so the Demon Armor price is way out there). [[User:Surgo|Surgo]] 18:20, January 15, 2010 (UTC)
:I agree, it's a bit dodgy. But the problem is that without prices, the armors cannot be used in a game. As a temporary solution I started editing in the prices of the existing armors, but those higher priced ones definitely need adjustment. -- [[User:Iferius|Iferius]] 18:23, January 15, 2010 (UTC) ::Maybe we can both start working on armor rebalancing then, and give a price-per-class when that's partially done? [[User:Surgo|Surgo]] 18:28, January 15, 2010 (UTC)