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Talk:Races of War (3.5e Sourcebook)/Equipment

110 bytes added, 21:58, 15 January 2010
Balancing Armor
::(note: edit conflict, I haven't seen the new changes) I don't know that I'd worry about class-wide pricing, as that sounds like it might have serious / irresolvable multi-classing issues. What I would do is just price them based on the minimum level you wanted to see them come into the game, rather like the heavy armors are priced now. As for rare materials, I think that the old paradigm of them costing more doesn't really apply in the default RoW setting, but those setting assumptions are a lot more fantastic than most people are used to (or may even want) and handwave a lot of costs. So rather than trying to force more fantastic armors and materials down people's throats I think the fluff could be backed off on a bit. So mithral armor isn't all mithral, it's just mithral in some of the joints or whatever. And so on. - [[User:Tarkisflux|TarkisFlux]] 19:48, January 15, 2010 (UTC)
 
:::Class-wide is "light, medium, heavy" not "base class". [[User:Surgo|Surgo]] 21:58, January 15, 2010 (UTC)

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