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Scimerang Slinger (3.5e Optimized Character Build)

174 bytes added, 09:58, 8 June 2010
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== Introduction ==
[[Summary::The Scimerang Slinger abuses Aptitude weapons with the critical abilities of Lightning Mace, Roundabout Kick, and the attack duplicating abilities of Boomerang Ricochet and the Master Thrower's two with one blow.]]
== References ==
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
|- class="{{Odd-Even}}"
| 1st || [[Final Class Progression::Warblade 1 ]] || +1 || +2 || +0 || +0 || Martial Study (Distracting Ember), [[SRD:Two-Weapon Fighting (Feat)|Two-Weapon Fighting]], [[SRD:Power Attack|Power Attack]], [[SRD:Exotic Weapon Proficiency|Exotic Weapon Proficiency]] (Any)<sup>1</sup> || Battle clarity (reflex saves), weapon aptitude || Punishing Stance, Steel Wind, Steely Strike, one other maneuver ||
|- class="{{Odd-Even}}"
| 2nd || [[SRD:Monk|Monk]] 1 || +1 || +4 || +2 || +2 || [[SRD:Stunning Fist|Stunning Fist]], [[SRD:Improved Unarmed Strike|Improved Unarmed Strike]] || AC bonus +0, flurry of blows -0/-0, unarmed strike damage 1d6|| ||
|- class="{{Odd-Even}}"
| 3rd || [[SRDFinal Class Progression::Monk|Monk2]] 2 || +2 || +5 || +3 || +3 || Roundabout Kick, [[SRD:Combat Reflexes|Combat Reflexes]] || [[SRD:Evasion and Improved Evasion|Evasion]] || ||
|- class="{{Odd-Even}}"
| 4th || [[Final Class Progression::[[SRD:Fighter|Fighter]] 1 ]] || +3 || +7 || +3 || +3 || [[SRD:Point Blank Shot|Point Blank Shot]] || || ||
|- class="{{Odd-Even}}"
| 5th || [[Final Class Progression::Swordsage 1 ]] || +3 || +7 || +5 || +5 || [[SRD:Weapon Focus|Weapon Focus]] (Any)<sup>2</sup> || Quick to act +1 || One of Claw at the Moon, Wolf Fang Strike or Rabid Wolf Strike, Blood in the Water, 5 more maneuvers. ||
|- class="{{Odd-Even}}"
| 6th || Bloodstorm Blade 1 || +4 || +9 || +5 || +5 || Boomerang Ricochet, Throw Anything || Returning attacks || ||
| 15th || Master Thrower 4 || +13 || +13 || +11 || +8 || Optional Feat<sup>3</sup> || Snatch arrows || ||
|- class="{{Odd-Even}}"
| 16th || [[Final Class Progression::Master Thrower 5 ]] || +14 || +13 || +11 || +8 || || Critical throw || Weak Spot || Hit on touch attacks, no longer need keen weapons
|- class="{{Odd-Even}}"
| 17th || Bloodstorm Blade 7<sup>4</sup> || +15 || +13 || +11 || +8 || || Eye of the storm || ||
| 19th || Bloodstorm Blade 9 || +17 || +14 || +12 || +9 || Optional Fighter Feat<sup>3</sup> || || ||
|- class="{{Odd-Even}}"
| 20th || [[Final Class Progression::Bloodstorm Blade 10 ]] || +18 || +15 || +12 || +9 || || Blade storm || || You can attack everything in range once as a full-round attack.
|- class="{{Odd-Even}}"
| colspan="10" |

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