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Electric Mage (3.5e Class)

10 bytes added, 09:03, 2 September 2010
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'''{{Anchor|Redirect Lightning}} ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' Through their control of electricity, Electric Mages can redirect Electrical attacks that target them. Whenever the Electric Mage is it by an electrical effect, he may choose to harmlessly convey it through his body and release it as if he were casting the spell himself, or as a medium-range touch attack if it is electrical damage. This is an immediate action. (Level 6)
'''{{Anchor|Leaping Lightning}} ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' As a Electric Mage understands more of the nuances of Electricity, he or she may come to understand how to create a self-sustaining form of electricity, almost alive, in a way. When a Mage uses Leaping Lightning, he creates an electrical creature that leaps to the target of his choice. This is a targeted effect with medium range. The target makes a reflex save for half damage - if the target fails his save, he takes half of 1d6 electricity damage per two Electric Mage class levellevels he possesses, and the Lightning Mage chooses a new target for the Leaping Lightning, who suffers the same effect, and so forth. A single Leaping Lightning cannot re-target a target which it has already hit, and may bounce to up to one additional target for every 5 class levels (maximum 4 additional targets at level 20). (Level 6)
'''{{Anchor|Thunder}} ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' By creating an intense burst of electricity between her hands, the Electric Mage can produce an extremely loud sound wave. All creatures within medium range must make a Reflex save or be deafened for one minute, and dealt 1d4 sonic. A successful save halves the duration and the damage. Deafened creatures can make a Will save as a move action to end this effect. This provokes an attack of opportunity. (Level 7)