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→Making a Chameleon
Traditionally, those who multitask are put at an inherent disadvantage than those who specialize, since horizontal power means less without vertical power to back it up. But the chameleon mixes versatility with the ability to imitate even others' most powerful abilities.
'''Abilities:''' Strength and Constitution are the A chameleon requires balance across all stats in order to copy other classes effectively, but Charisma is his most important abilities overarching stat, for a hivemaster. Strength allows her to fight as she gains natural weapons. Aside even if he refrains from the obvious, Constitution affect the DC's calling upon his plethora of all her shapechanging abilities, decreasing her foes' survivability this effects his ability to blend in with his environment and serve his duties as well as increasing her owna master spy and party diplomat.
'''Races:''' Changelings and doppelgangers are natural fits to be chameleons.
|- class="{{Odd-Even}}"
|1st|| class="left" | +0 || +2 || +2 || +2
| class="left" | [[#Polyglot|Polyglot]], [[#Liquid Alignment|Liquid Alignment (detection)]], [[#Grifter|Grifter]] (''[[SRD:Disguise Self|disguise self]]'')
|-
|- class="{{Odd-Even}}"
|2nd|| class="left" | +1 || +3 || +3 || +3
| class="left" | [[#Dabbler|Dabbler]], [[#CopyGrifter|CopyGrifter]] (novice''[[SRD:Disguise Self|disguise self]]'')
|-
|- class="{{Odd-Even}}"
|3rd|| class="left" | +2 || +3 || +3 || +3
| class="left" | [[#Copy|Copy]] (novice), [[#Look the Part|Look the Part]]
|-
|- class="{{Odd-Even}}"