Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Osahar Ini-herit (3.5e NPC) + (A dark form stands in the shadows just on the edge of vision, it seems to be shifting from one form to another, the only thing remaining fix being it's eyes, eyes that look as though they could pierce your very soul.)
- Dark Hexer (3.5e Alternate Class Feature) + (A dark hexer is a hexblade who completely eschewed the art of combat, instead focusing on throwing curse around.)
- Dark Magician (3.5e Alternate Class Feature) + (A dark magician is a practitioner of black … A dark magician is a practitioner of black magic, which focuses on offensive spells. The focus on offensive magic comes at the cost of spell versatility, as the training required make them shun more helpful spells. Most dark magicians wear concealing robes, dark attires and many are fronds of large conical hats.and many are fronds of large conical hats.)
- Dark Puppeteer (3.5e Template) + (A dark puppeteer is an incorporeal undead controlling its own zombified body.)
- Inverted Defiled Symbol (3.5e Equipment) + (A dark unholy symbol which protects a vampire from running water.)
- Data (3.5e Equipment) + (A data weapon is made of digital energy, dealing more damage to some construct and has several abilities.)
- Daal Ilos (3.5e Location) + (A dead kingdom, frozen and forgotten.)
- Deathdealer Ranger (3.5e Alternate Class Feature) + (A deathdealing ranger is essentially an assassin-ranger hybrid.)
- Dedicated Marksman (3.5e Alternate Class Feature) + (A dedicated marksman is a ranger that lose some of her versatility for greater skill at ranged combat, especially when it come to dealing with the denizen of nature.)
- Scathe Bile (3.5e Equipment) + (A deep blue acidic mixture that bubbles idly and will eat through any material.)
- Sentinel (3.5e Class) + (A defender who protects his allies from harm by forcing enemies to target himself for attacks.)
- Ril'Meyn - The Shield (3.5e Constellation) + (A defensive constellation, focusing on protection spells.)
- Pact of the Aegis (5e Pact Boon) + (A defensive counterpart the Pact of the Blade.)
- Bodyguard (5e Spell) + (A defensive spell for a school of magic that is criminally underdeveloped at lower levels.<br /><br />)
- Guardian (3.5e Prestige Class) + (A defensive warrior clad in a thick coat of steel, standing in front of allies and protecting them from harm.)
- Vampire, Thinblood (3.5e Race) + (A degenerate kin of the much more powerful vampire, a thinblood vampire is much weaker and blur the line between dead and living.)
- Delving Scoundrel (3.5e Alternate Class Feature) + (A delving scoundrel is essentially a maneuver-using picaroon, getting a few of it mobility class and feature and a few of it tricks. It come ast the cost of some of it offensive ability as well as it ability to avoid magical detection.)
- User:Qwertyu63/Demi-god (3.5e Template) + (A demi-god is someone with about half divine blood.)
- Rigo Thule (3.5e Location) + (A demiplane home to the nation of Kaali, a large series of hills and valleys covered in fog and subject to heavy rains and the great undercities which lie below the surface.)
- Soulbite (3.5e Equipment) + (A demon (or perhaps a fragment of a demon) imbued into the form of a dagger, this soul devouring monster drives its user to murderous impulse and excessive effort to their goals.)
- Demon Armour, Greater (3.5e Equipment) + (A demon armour at the price quoted which doesn't make us cry.)
- Amulet of Malcanthet (3.5e Equipment) + (A demonic amulet which prevents one's true form from being detected among other effects.)
- Third Eye of Damnation (3.5e Equipment) + (A demonic eye which corrupts the minds of those that see it.)
- Demonologist (3.5e Prestige Class) + (A demonologist study demons and use their power to further their own gains.)
- Depraved Cultist (3.5e Prestige Class) + (A depraved cultist is a powerful worshiper of an eldritch god.)
- Derp (3.5e NPC Class) + (A derp is an idiot, sometime very lucky. Usually not.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)