Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Grating Gauntlet (3.5e Equipment) + (A gauntlet to mince into pieces your enemies or the carrots for the soup.)
- Crystal of Magic Persistence (3.5e Equipment) + (A gear shape brown crystal capable to protect your item from magic dispelling and from antimagic effects.)
- Gearblade (3.5e Alternate Class Feature) + (A gearblade is a fighter who wields a fant … A gearblade is a fighter who wields a fantastic technarcane weapon. These weapons are a mix between technology and magic, incorporating aspects from both. A gearblade may have come across such a weapon while exploring an ancient ruin, or perhaps it was given to them by an artificer, alternatively some smart gearblades may have designed and crafted their own as a prototype. No matter how they acquired it, the gearblade is an expert at fighting with their technarcane weapon. Eventually higher level gearblade learn to outfit their technarcane weapon with upgrades, which reinforce the weapon or allow them to use special abilities with it. A gearblade who designed her own technarcane weapon typically also take the [[Warwright (3.5e Alternate Class Feature)|Warwright]] archetype.nate Class Feature)|Warwright]] archetype.)
- Gearblade (3.5e Class) + (A gearblade is an initiator using constructs as her minion and bolstering her martial skills with gadgets.)
- Geist (3.5e Template) + (A geist is the spirit of a deceased persisting within an ectoplasmic shell.)
- Arcane Spellgem (3.5e Equipment) + (A gem that stores arcane spell knowledge.)
- Loregem (3.5e Equipment) + (A gem which stores a spell.)
- Perfect Diamond Bladegem (3.5e Equipment) + (A gem which turn a the edge of a slashing weapon into diamond.)
- Gemstone Array (3.5e Equipment) + (A gem-encrusted box for storing mana for later use.)
- Gemcaster (3.5e Class) + (A gemcaster casts arcane spells trapped within precious stones, instead of learning and reciting them from dusty old tomes.)
- Mage, GT (3.5e Class) + (A general Spellcaster that can be customized.)
- Wielder of the Force (3.5e Class) + (A generalist and conduit of the Force, allowing for incredible customization within the class.)
- Generic Fatman Pilot (3.5e NPC) + (A generic [[Fatman MS-08 Power Armor (3.5e Monster)|Fatman]] pilot, as a typical ranged specialized Human [[Machinist Fighter (3.5e Alternate Class Feature)|Machinist Fighter]] 4.)
- Artisan Hammer (3.5e Equipment) + (A generic [[Rune Arm (3.5e Equipment) | Rune Arm]] used to show off both Rune Arms and [[Thaumaturge%27s_Wands_(3.5e_Equipment)#Wand_Foci | Wand Foci]].)
- Heavy Duty Truck (3.5e Equipment) + (A generic heavy duty truck like a semi, or a bus.)
- Light Duty Truck (3.5e Equipment) + (A generic light duty truck or van meant for transportation.)
- Spellwright (3.5e Class) + (A generic spellcaster with access to all spell lists.)
- Discomfort (3.5e Condition) + (A generic status effect for any ongoing discomfort, such as by lack of sleep, hunger, or long term persistent pain.)
- User:Alcyius/Alienist (3.5e Prestige Class) + (A genius touched by something from beyond, the Alienist slowly twists others beyond recognition to do his bidding...as he himself is twisted in turn...)
- Uttercold Assault Necromancer (3.5e Prestige Class) + (A gentlemanly officer in a corps of mindless undead.)
- Ghostlight Exorcist (3.5e Prestige Class) + (A ghostlight exorcist as a combatant who use her skill to fight ghosts and other incorporeal threats.)
- Axolota (3.5e Monster) + (A giant axolotl kaiju, which will come to destroy your city!)
- Encased Titan (3.5e Monster) + (A giant created by powerful magic users and encased in armor by the same. Has a hole in its spine for easy access to its controls.)
- Grendel Gronti (3.5e NPC) + (A giant dwarf knight with ball & chain, and troubling hunger.)
- Floating Eye (3.5e Monster) + (A giant eyeball floats a few feet off the ground. Its iris glows and then it shoots a brightly colored beam of energy at you.)
- Hyperbite (3.5e Spell) + (A giant mouth appears and devours your opponent.)
- 3.5e Monster Instructions 2 + (A giant orc creature covered in horn plates.)
- Sledged's Ogrillon (3.5e Creature Example) + (A giant orc creature covered in horn plates.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
