Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Doppelkreuzung (3.5e Race) + (A race of human-doppelganger hybrids who suffer from a rare mutation making their ability to disguise very short-lived.)
- Shadar-Kai (3.5e Race) + (A race of human-like people in love with battle and pain, using it to feel truly ALIVE.)
- Gamcicca (3.5e Race) + (A race of humanoids made out of a rubbery, gum-like flesh, with a strong pink skin color.)
- Human, Mitahnese (3.5e Race) + (A race of humans descended from entities known as the Dragon-Kirin, the Mitahnese exhibit great vitality and inner strength.)
- Draconiel (3.5e Race) + (A race of hybrids born from the bloodlines of ancient Angels and Dragons. Magical and Powerful, hearty defenders of truth.)
- Karanoan (3.5e Race) + (A race of immortal playful humanoid fey from the Karanoa, a misty lost forest.)
- Masosado (3.5e Race) + (A race of incredibly sadistic, pain-loving people, who live to experience physical distress and emotional sorrow.)
- ATRuns (3.5e Race) + (A race of mining constructs with variable builds and traits.)
- Half-Rylvain (3.5e Race) + (A race of mixed ancestry to [[SRD:Humans (Race)|Humans]] and [[Rylvain (3.5e Race)|Rylvains]].)
- Brumorno (3.5e Race) + (A race of mortal feys with the power to summon or disperse fog.)
- Burmecian (3.5e Race) + (A race of noble Rat people from a land of eternal rain)
- Wolfen (5e Race) + (A race of people who soul bind to animal companions and take on appearances similar to them.)
- Sol-duhvaan (3.5e Race) + (A race of powerful 4-armed giants, their blood linked to a primordial being associated with the sun.)
- Rhinastal (3.5e Race) + (A race of powerfully built rhino-like humanoids, with innate psionic powers and crystal horns.[[File:Rhinastal 8.jpeg|100×100px|thumb|left|Rhinastals are always battle-ready.]])
- Stercules (3.5e Race) + (A race of proud and strong beetle people, who love battle as well as introspection and art.)
- Oupal (4e Race) + (A race of pure minds with pure connections to the world around them. They are adept in the world of psionic energy and can also tap into the arcane and divine energies while sharing similar bonds with each other.)
- Cleotheran (3.5e Race) + (A race of resurrected mummies, partially living with some undead traits.)
- Rygolith (MC Race) + (A race of savage and intelligent beasts. A small group has devoted themselves to stopping the oncoming rampage of their former leader.)
- Fossor (3.5e Race) + (A race of small rodent-like creatures, specialized in digging in soft soil. They live organized in large families which work as crafting and engineering companies.)
- Escarians (3.5e Race) + (A race of snail people.)
- Doisyl (3.5e Race) + (A race of specially crafted living doll.)
- Goron (3.5e Race) + (A race of strong but peaceful mountain-dwelling rock-eaters.)
- Tendunava (3.5e Race) + (A race of tauric black panther, the tendunava make for excellent frontline and ranged fighters, as well as powerful sorcerers.)
- Durlanaar (5e Race) + (A race suffering a blood curse for their past abuse of Hemocraft.)
- Thorndyke (MC Race) + (A race whose devotion and pure will to the spirits of the wild and of the divine world have made them independent from civilization.)
- Daywalker Paragon (3.5e Racial Paragon Class) + (A racial class for the Daywalker of the Simplified Races variant.)
- Aurak Paragon (3.5e Racial Paragon Class) + (A racial paragon class for [[Draconian_(3.5e_Race)|Draconians]].)
- Draconian Paragon (3.5e Racial Paragon Class) + (A racial paragon class for [[Draconian_(3.5e_Race)|Draconians]].)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)