Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Elemental Weird (3.5e Class) + (An Elemental who focuses on magic instead of physical power.)
- Leto (3.5e Deity) + (An Elven God that is the Holy Sun, who rays warm the good, and incinerate the wicked.)
- Incantator (3.5e Class) + (An Incantator is a specialist of Invocations with partial spellcasting on the side.)
- Crimson Heart (3.5e Class) + (An Incarnum-using, magic-infused juggernaut who focuses on healing and defending allies.)
- Agent of the Inquisition (D20 Modern Advanced Class) + (An Inquisitor is the unequivocated master of Magical Items. Not in creating them, but in using them.)
- Insightful (3.5e Equipment) + (An Insightful weapon allows its user to apply his INT modifier to damage.)
- Instantaneous Fabricator (3.5e Prestige Class) + (An Instantaneous Fabricator is capable of creating vast swath of items in record time using supernatural abilities.)
- Adept (3.5e NPC Class) + (An NPC class for spellcasting mooks.)
- Builder (3.5e NPC Class) + (An NPC version of the artificer, these minor spellcasters are all about building.)
- Object Animist (3.5e Prestige Class) + (An Object Animist specialize in bettering her object familiar.)
- Occult (3.5e Equipment) + (An Occult weapon draw it powers from strange unseen forces and is only particularly useful in the hand of an enlightened user.)
- Omnisharp (3.5e Equipment) + (An Omnisharp is extremely sharp, so sharp it can get through pretty much everything.)
- Ultraspecialized Sorcerer (3.5e Alternate Class Feature) + (An Ultraspecialized Sorcerer is a a Sorcerer only able to cast from a single spell school, however in exchange they gain several powerful abilities and the ability to switch their spells around a bit.)
- Ice Troll IDRotF (5e) + (An [[Ice Troll (5e)|Ice Troll]] is a [[Troll (5e)|Troll]] adapted to extreme cold climes. This version has a magically-cold heart.)
- Air Elemental Myrmidon (5e) + (An [[SRD5:Air Elemental|air elemental]] bound to [[SRD5:Plate|plate]] armor)
- Earth Elemental Myrmidon (5e) + (An [[SRD5:Earth Elemental|earth elemental]] bound to [[SRD5:Plate|plate]] armor)
- Fire Elemental Myrmidon (5e) + (An [[SRD5:Fire Elemental|fire elemental]] bound to [[SRD5:Plate|plate]] armor)
- Water Elemental Myrmidon (5e) + (An [[SRD5:Water Elemental|water elemental]] bound to [[SRD5:Plate|plate]] armor)
- Archermage (3.5e Prestige Class) + (An [[SRD:Arcane Archer|Arcane Archer]] fix with more versatility. Also no longer limited to arcane spellcasters.)
- Candothist, Zicotion (3.5e Race) + (An aberrant line of candothists with an exposed spirit capable of manipulation, granting protection and abilities.)
- Ability Blow (3.5e Equipment) + (An ability blow weapon is tied to a certain ability score. Damage from the weapon goes off the selected ability score, rather than Strength (or whatever ability score is normally used).)
- Ability Training (3.5e Feat) + (An ability score goes up.)
- Ability Striking (3.5e Equipment) + (An ability striking weapon is tied to a certain ability score. Attacks with the weapon go off the selected ability score, rather than Strength (or whatever ability score is normally used).)
- Expanded Armored Ability (3.5e Feat) + (An ability which can only be done in certain armor types (such as a [[SRD:Rogue|rogue's]] evasion or a [[SRD:Bard|bard's spellcasting]] can now be done in any armor you are proficient with.)
- Academy Graduate (3.5e Alternate Class Feature) + (An academy graduate has been trained at a … An academy graduate has been trained at a reputable military academy and exceeded in tactical and weapon training. They eschew the uses of mounts and glorious charges to focus on commanding and inspiring their troops. Through superior training she has learned how to use martial maneuvers and has a superior grasp on tactics.uvers and has a superior grasp on tactics.)
- FT06 Sniperifle (3.5e Equipment) + (An accurate sniper rifle.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)