Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Minotaur Living Crystal Statue (5e) + (Animated crystal minotaur statue)
- Giant Scorpion Exoskeleton (5e Monster) + (Animated exoskeleton of a [[SRD5:Giant Scorpion|Giant Scorpion]])
- Animate Graft (3.5e Spell) + (Animated graft attacks its owner.)
- Baba Lysaga's Creeping Hut (5e) + (Animated hut)
- Living Iron Statue (5e) + (Animated iron statue)
- Vampiric Jade Statue (5e) + (Animated jade statue of a vampire)
- Paper Bird (5e) + (Animated origami bird)
- Bone Swarm (5e) + (Animated pile of undead bones)
- SRD5:Awakened Shrub + (Animated shrub)
- SRD5:Awakened Tree + (Animated tree)
- Publication:Dread Codex/New Spells/Frost Symbol + (Animated undead creatures gain the [Cold] subtype, inflict extra damage.)
- Publication:Dread Codex/New Spells/Flame Symbol + (Animated undead creatures gain the [Fire] subtype, inflict extra damage.)
- Publication:Dread Codex/New Spells/Acid Symbol + (Animated undead creatures inflict extra acid damage, gain immunities.)
- Stovetop Hat of Frosty (3.5e Equipment) + (Animates a pile of snow into an intelligent, if temporary, construct.)
- Entangle (3.5e Spell) + (Animates nearby vines, briars and bushes to impede movement and hold creatures in place.)
- Anorith (3.5e Monster) + (Anorith is an ancient creature, thought to … Anorith is an ancient creature, thought to be extinct. They appear to be heavily-armoured insects, and are indeed related to them – from long ago. They tend to hide in dark places, tracking down Vermin, and then slash them open to eat their squishy insides. It turns out that humans also have delicious squishy insides.umans also have delicious squishy insides.)
- Monastic Focus (3.5e Feat) + (Another class advances stunning fist as if monk. Counts as Monastic Training for pre-reqs.)
- Tasoth (3.5e Monster) + (Another of the terrors that lurk in the de … Another of the terrors that lurk in the deep, the Tasoth are a species of engineered super-soldiers. While not as tough as [[Lobsterman (3.5e Monster)|Lobstermen]], they combine high health with high defensive bonuses against human weaponry to create a durable and dangerous alien footsoldier.a durable and dangerous alien footsoldier.)
- Firenewt (3.5e Race) + (Another race from Monsters of Faerun that I wanted to give a playable writeup, firenewts are reptilian monstrous humanoids with fire powers.)
- Color Spray, Eiji (3.5e Spell) + (Another re-balanced version of [[SRD:Color Spray|''color spray'']].)
- Flavor Elf (3.5e Race) + (Another strange mutation of the elf gene, these elves are culinary experts baked into their very biology.)
- Neogi Common (5e) + (Ant-like creature with blade-like legs, snaking head, and small head)
- Xok (3.5e Race) + (Anthromorphic shark people from the waters off shore, these creatures come in many shapes and sizes granted to them by the blessings of an ancient sea deity.)
- Scarecrow (5e) + (Anthropoid [[SRD5:Construct|construct]] of straw and rags)
- SRD5:Satyr + (Anthropoid [[SRD5:Fey|fey]] with goat-like features (usually, legs, feet, and horns).)
- SRD5:Ettercap + (Anthropoid spiders that hate and hunt [[SRD5:Fey|fey]].)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)