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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Biotic Vanguard (3.5e Feat) + (By delving deeper into the teaching of The Shepherd, you now understand the ideals of the Vanguard. To be the forward force of your party to lead them battle with brute force and disrupting the front line of any enemies you face.)
- Ionize (3.5e Feat) + (By dint of being exposed to electricity, you have become a living battery, and live familiarly with electricity.)
- Centric Strike (3.5e Feat) + (By expending portions of your life force, you can land massive strikes, and seem to rewrite the shape of space with mere willpower.)
- Stone Power, Grimoire (3.5e Feat) + (By fighting more defensively you are able to soak damage that would cripple your peers.)
- Stone Power, Pathfinder (3.5e Feat) + (By fighting more defensively you are able to soak damage that would cripple your peers.)
- Gatling Spell (3.5e Feat) + (By focusing your power, you can cast spells in quick succession.)
- Forceful Invocation (3.5e Feat) + (By force of will alone abilities invoked by a warlock can be made more potent, and more deadly.)
- Human-Pact Warlock (3.5e Alternate Class Feature) + (By forming a pact with a powerful human overlord, you or your ancestor have been granted mystical Human powers. This is a complete refluffing and partial remechanizing of the Body Sprouter.)
- Eyes of Magical Sight (3.5e Equipment) + (By fusing a magical symbiote with your eyes, you gain superior, even magical, vision.)
- Heavenly Desserts (3.5e Feat) + (By gorging on the sweet flesh of angels, you have digested a portion of their divine essence.)
- Super Warrior (5e Feat) + (By honing and training your warrior body, you are able to manipulate it even further.)
- User:Eiji-kun/Complete Transportation + (By horse, by ship, by cart or blimp, people have to get around somehow. This book details all things vehicle related, and offers options for PCs to travel, or simply show off their wealth.)
- Lifting Frame (3.5e Equipment) + (By improving the overall structure of the body, its muscles, bones, and tendons, you are able to carry objects more effectively with less effort.)
- Superior Touch of Rot (3.5e Feat) + (By increasing the potency of your decaying spores, you rot everything with your touch.)
- Devil Preparation (3.5e Feat) + (By learning dark culinary techniques, you have learned to consume the flesh of devils, demons, and other infernals, absorbing their taint and some of their power.)
- Cocoon of Quick Rest (3.5e Spell) + (By manipulating quantum energy you infuse the bed with accelaration that is released into the body of who sleeps in it, allowing a rapid and restful sleep.)
- Master of Minds (3.5e Feat) + (By mastering your own mind, you gain power over the minds of others.)
- Blood Painter (3.5e Feat) + (By painting magical diagrams out of your own blood, you can spontaneously cast spells using only your own life energy. This is especial use to casters who prepare spells, or to casters who have run out of spells.)
- Tome of Necromancy (3.5e Sourcebook)/Necromancers with Style + (You have partaken of the feast most foul and count yourself a king among the ghouls.)
- Seer (3.5e Class) + (Fixed List Divination Caster)
- Ranged Feint (3.5e Feat) + (By pointing an arrow or bolt at your target, you are able to make them flinch and catch them off-guard.)
- Celestialprayer Magic (3.5e Feat) + (By praising the higher powers you empower your own spells)
- Publication:Grim-N-Gritty/Appendix 4/Defensive Strike (3.5e Feat) + (By protecting yourself carefully you gain a bonus against an opponent who misses you.)
- Pathos! (3.5e Feat) + (By putting a fraction of their own magical essence into their performance, a bard can inspire his allies to incredible heights.)
- Kintsukuroi (3.5e Equipment) + (By repairing a sundered item with gold, not only does one bring itself a beautiful history but it restores properties once lost. Kintsukuroi is known as golden repair, and for some is considered an art form.)
- Technical Workaround (3.5e Maneuver) + (By some trickery you bypass all immunities to your next attack.)
- Marathon (3.5e Power) + (Double overland speed.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)