Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Astral Elemental (3.5e Power) + (Create an elemental.)
- Force Eruption (3.5e Power) + (Create an explosion from the ground which throws targets skyward.)
- Energy Eruption (3.5e Power) + (Create an explosion from the ground which throws targets skyward.)
- Dragon Surge (3.5e Feat) + (Create an explosion of energy when you initiate dracofury.)
- Mask II- Image (3.5e Phrase) + (Create an illusion around yourself.)
- Rien's False Reality (3.5e Spell) + (Create an illusion that changes the entire landscape and everything in it.)
- Doppelganger's Transposition (3.5e Maneuver) + (Create an illusory image of yourself, which you may alter switch position with.)
- Dynamic User Navbox (3.5e Spell) + (Create an interdimensional railway traversed by a magical box.)
- Portal Barrier (3.5e Spell) + (Create an invisible bubble which none can teleport or plane shift through.)
- Art Flow's Gift, Masterpiece (3.5e Invocation) + (Create an object out of the [[Art Flow (3.5e Location)|Art Flow]] in a similar fashion to [[SRD:True Creation|''true creation'']].)
- Wei Yu's Water Spears (3.5e Spell) + (Create and fire spears of highly pressurized water.)
- Crystal Rocket (3.5e Power) + (Create and launch a psionic ICBM, or take a ride upon it.)
- Rite of Kindling (3.5e Feat) + (Create and travel between bonfires made for rest.)
- Energy Weapon (3.5e Spell) + (Create and wield a weapon made of the raw essence of any of the five energy types.)
- Lightforce Incarnation (3.5e Invocation) + (Create any objects with lightforce or even create creatures to fight for you.)
- Plane of Life (3.5e Sourcebook)/Spells and Feats + (Protect your target from the plane of positive energy)
- Collect Crystal (3.5e Spell) + (Create auracrystal)
- Hurricane Surge Blast (3.5e Feat) + (Create blasts of winds by using stunning fist attempts.)
- Blockout (3.5e Feat) + (Create blocks of various materials which take up space and can be used for temporary construction material.)
- Incarnum Bolts (3.5e Maneuver) + (Create bolts out of incarnum, fire at enemies.)
- Instant Bread (3.5e Spell) + (Create bread from nothing more that wheat or flour.)
- Bang Rounds (3.5e Spell) + (Create cherrybomb-like caltrops to either throw out immediately as explosives, or set as a trap.)
- Purricane of Huns (3.5e Maneuver) + (Create copies of yourself who, along with yourself, fly into a rage. Grow whiskeys.)
- Footsore (3.5e Feat) + (Create difficult terrain 10 feet per divine rank away from you.)
- Ground Breaker (3.5e Feat) + (Create difficult terrain where you drop.)
- Shadow Decoy Master (3.5e Prestige Class) + (Create duplicate of you made of shadowstuff.)
- Marathon (3.5e Power) + (Double overland speed.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Dirty Deeds Done Dirt Cheap (3.5e Feat) + (You can offer a discount on your Deeds since you get to do so many.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)
- Insightful Strikers (3.5e Optimized Character Build) + (You hack people down with inherent awesomeness.)