Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Enraged (3.5e Condition) + (Creatures afflicted who are under the effect of this status effect may only target a limited number of creatures.)
- Damage Reduction Adaptation (3.5e Feat) + (Creatures become resistant to energy damage and change the resistance type each turn.)
- Wound Thresholds (3.5e Variant Rule) + (Creatures become weaker as their health gets lowered, allowing for HP-attackers to be more impactful.)
- Mask of Forbidden Horror (3.5e Spell) + (Creatures best not look at you, lest they gaze into an endless paradox which taxes the brain and sickens the body.)
- Skydancer (3.5e Template) + (Creatures blessed by spirits of the air, they are given great agility in the clouds above.)
- Outsider (5e Race) + (Creatures born from the rock that hide amongst the crowds and feast on gemstones.)
- Nefas (3.5e Monster) + (Creatures born of ice and shadow, the Nefas serve as the servants of the God of Darkness.)
- Tyrantborn (3.5e Template) + (Creatures born with the natural ability to oppress others, tyrantborn have natural abilities making them natural born leaders and perhaps unfortunately allowing them to get in position of powers.)
- Psychic (3.5e Template) + (Creatures born with the spark of psionic power deep within their minds.)
- Assimilated (3.5e Template) + (Creatures inhabited by parasites which change their very being into something without self, without personality, perhaps without a soul. Zombies that yet still live, they seek to spread as a plague.)
- Force Push (3.5e Power) + (Creatures near you must save or be pushed back and fall prone.)
- Beastmaster (3.5e Feat) + (Creatures of all types have a thing for you.)
- Kaiju (3.5e Subtype) + (Creatures of colossal size and power, these beings carry some unique traits common amongst them.)
- Elf, Woodland (MC Race) + (Creatures of the wild, they roam the forests and stalk the plains with their cunning stealth and unrivaled wisdom.)
- Blood Brotherhood (3.5e Spell) + (Creatures permanently share a life total.)
- Lightning Powered (3.5e Template) + (Creatures powered by electricity itself, they can be natural born or created like some manner of Frankenstien monster.)
- Hyperdimensional (3.5e Template) + (Creatures removed from time and space, hyp … Creatures removed from time and space, hyperdimensional beings appear as strange and often geometric anomalies in the universe. They are capable of several extraordinary magical abilities showing their ability to bend space and time and produce spooky action at a distance.e and produce spooky action at a distance.)
- Draconian (3.5e Race) + (Creatures resembling a cross between [[SRD … Creatures resembling a cross between [[SRD:Dragon_Type|dragons]] and [[SRD:Humanoid_Type|humanoids]], [[Canon:Draconian|draconians]] are dragonspawn created from the corrupted eggs of [[SRD:True_Dragon#Metallic_Dragons|metallic dragons]]. They originated in the [[Canon:Dragonlance|Dragonlance]] setting but can be easily adapted to other settings ([[Canon:Takhisis|Takhisis]] becomes [[Canon:Tiamat|Tiamat]] fairly easily, for instance), and this is my attempt to do exactly that, while also making them a playable race.t, while also making them a playable race.)
- Publication:Dread Codex/Magic Items + (A whip that deals lethal damage, and has substantial trip bonuses.)
- Publication:Dread Codex/Magic Items/Sword of Ghosts + (Creatures slain by this blade cannot rise as undead.)
- Damage Susceptibility (3.5e Creature Ability) + (Creatures take more damage from certain sources.)
- Bonechilling Wind Guard (3.5e Maneuver) + (Creatures that attack you take cold damage and become fatigued.)
- Dragonbone Ingester (5e Monster) + (Creatures that have grafted parts of [[Dragon (5e)|Dragon]]s into themselves.)
- Dragonflesh Grafter Common (5e) + (Creatures that have grafted parts of [[Dragon (5e)|Dragon]]s into themselves.)
- Dragonflesh Abomination (5e) + (Creatures that have grafted parts of [[Dragon (5e)|Dragon]]s into themselves and muatated into horrible abominations.)
- True Darkness (3.5e Spell) + (Creatures true darkness in area)
- Marathon (3.5e Power) + (Double overland speed.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Dirty Deeds Done Dirt Cheap (3.5e Feat) + (You can offer a discount on your Deeds since you get to do so many.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)
- Insightful Strikers (3.5e Optimized Character Build) + (You hack people down with inherent awesomeness.)