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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "Summary" with value "The androsphinx appears to be a large winged lion.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Anticavalier (3.5e Alternate Class Feature)  + (The anticavalier is a counterpart of the a
    The anticavalier is a counterpart of the antipaladin, however much less extreme in nature. While the antipaladin committed to the forces of evil, the anticavalier lost her valor and dedication to her duty. They are grim-faced loner overwhelmed with bitterness and driven by anger and resentment. They have no need of allies, beside their trusty mount perhaps, and instead strike on their own. While motivation might be lacking, their combat skills are carefully honed. Perhaps the only thing that can raise an anticavalier’s resolve is facing an heroic foes, a reminder of what they once were and what they lost.
    of what they once were and what they lost.)
  • Refresh Magic (3.5e Spell)  + (The antithesis of [[SRD:Dispel Magic|''dispel magic'']]; a spell that prolongs magical effects.)
  • Greater Refresh Magic (3.5e Spell)  + (The antithesis of [[SRD:Greater Dispel Magic|''greater dispel magic'']]; a spell that prolongs magical effects.)
  • Whiteguard (3.5e Alternate Class Feature)  + (The antithesis to the antithesis of the paladin.)
  • Aspect of the Honeydew Ant (3.5e Feat)  + (The ants that roam freely across your infested body have learned to herd the aphids that accompany them, and thusly guide them to granting you even more strength.)
  • Anurian (3.5e Race)  + (The anurian are a race of magic frog people.)
  • Apexes (3.5e Race)  + (The apex of human psychic evolution. The apexes are terrible creatures to behold.)
  • Apothecary (3.5e Class)  + (The apothecary makes alchemical items, potions and poisons. This version for PCs has extra levels, better progressions and more abilities.)
  • Apothecary (3.5e NPC Class)  + (The apothecary makes alchemical items, potions and poisons.)
  • Flame Priest (3.5e Alternate Class Feature)  + (The archetype for maddened cleric of fire,
    The archetype for maddened cleric of fire, who sacrifices tributes to the flames while filled with raving zeal. The flame priest has a direct approach, both to their faith and in combat. They have power over fire, being as capable blaster as most arcane spellcasters.
    pable blaster as most arcane spellcasters.)
  • Welcome to the Jungle (3.5e Spell)  + (The area around you becomes natural terrain.)
  • Malleable Armor (4e Equipment)  + (The armor allows the wearer to move easily in cramped quarters.)
  • Heavy Leg Warmers (3.5e Equipment)  + (The armor appears as a large metallic belt which cover the belly, the hips, and the two legs. The frame is made of light metal, and over it, there is a layer of fabric, and a set of armored plates.)
  • Pugilist (5e Martial Archetype)  + (The art of the unarmed warrior, as taken by the fighter.)
  • User:Sulacu/Sanctified Bone Ash (3.5e Equipment)  + (The ashes of a holy man burn with a righteous flame that does great harm to evil forces and the undead.)
  • Atma Weapon (3.5e Equipment)  + (The atma weapon is a sword, or rather a sword's hilt, whose blade is made of light and whose size and shape depends on the user's current health. The healthier the user, the stronger the weapon.)
  • Awakened Chocobo (3.5e Race)  + (The awakened chocobo is imbued with sapient intellect and personality, hampered only by their social status as beasts of burden.)
  • Axelord (3.5e Alternate Class Feature)  + (The axe is perhaps the most iconic weapon of the barbarian, although far from the only one. Some barbarian sacrifice their mobility in exchange for greater mastery over these weapons which are often mocked and cast aside by more 'civilized' people.)
  • Azal (3.5e Race)  + (The azal are tall goat people with a history of dealing with and intermixing with extraplanar powers.)
  • Backcar (3.5e Equipment)  + (The backcar is a special attachment for the [[Tank Scarab (3.5e Monster)|Tank Scarab]], which is normally used as a backpack or ammo storage.)
  • Baluška (3.5e Race)  + (The baluška are sentient plants embedded in humanoid bodies, whose psychotropic bodies appear different to each creature which looks at them.)
  • Idealistic (3.5e Equipment)  + (The bane of neutrality, an idealistic weapon serves the alignment extremes, damaging the nihilists and undecided.)
  • Banshee (5e)  + (The banshee is a [[SRD5:Elf|elven]] female spirit that died and have been cursed with an [[SRD5:Undead|undead]] existence.)
  • Tribal (3.5e NPC Class)  + (The barbarians have NPCs too, and not all of them are of the Warrior class. Some have the anger of the barbarian, but not quite as much staying power.)
  • Sublime Singer (3.5e Optimized Character Build)  + (The bardic singer who can outcast many spellcasters and outsing most bards.)