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A list of all pages that have property "Summary" with value "The antithesis to the antithesis of the paladin.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Publication:Unearthed Arcana/Prestige Paladin  + (The [[SRD:Paladin|paladin]] as a prestige class.)
  • Publication:Unearthed Arcana/Prestige Ranger  + (The [[SRD:Ranger|ranger]] as a prestige class.)
  • Martial Defense (3.5e Creature Ability)  + (The [[SRD:Special Abilities Overview#Extraordinary|extraordinary ability]] to avoid being affected by maneuvers and [[Maneuver-Like Abilities (3.5e Creature Ability)|maneuver-like abilities]].)
  • Shindilla Moonwing (3.5e Deity)  + (The [[Vespertillum (3.5e Race)|vespertilli]]'s racial deity of the moon, travel and pastries.)
  • Wind Weaver Spell Cards (3.5e Alternate Class Feature)  + (The [[Wind Mage (3.5e Class)#Wind Bullet|'
    The [[Wind Mage (3.5e Class)#Wind Bullet|''wind bullet'']] of the [[Wind Mage (3.5e Class)|wind mage]] is a bit different from its main counterparts, the warlock's ''eldritch blast'' and the [[Pyromaniac (3.5e Class)|pyromaniac's]] [[Pyromaniac (3.5e Class)#Fire Bolt|''fire bolt'']]. As a result, a wind mage who decides to become an [[Eldritch Weaver (3.5e Prestige Class)|eldritch weaver]] finds that their spell cards work a little bit differently.
    spell cards work a little bit differently.)
  • Arcane Traditionalist (3.5e Alternate Class Feature)  + (The [https://www.d20pfsrd.com/classes/hybr
    The [https://www.d20pfsrd.com/classes/hybrid-classes/arcanist/archetypes/paizo-arcanist-archetypes/unlettered-arcanist Unlettered Arcanist] is a fun idea, if generally thought to be a little underwhelming. This archetype attempts the same thing from another angle, retaining the witch's own unique ability rather than the arcanist's.
    unique ability rather than the arcanist's.)
  • Underground Ambush (3.5e Feat)  + (The ability to dig and attack the enemy from underground.)
  • Chi Blocker (3.5e Prestige Class)  + (The ability to hit people in their chi pathways is yours to command.)
  • Adamantine Devil (3.5e Monster)  + (The adamantine devil, also known as a silexaversio, are lawful evil outsiders found on Acheron who are the result of evil spirits possessing a suit of armor, transforming it into a huge monstrous tank.)
  • Mystic Demiurge (3.5e Prestige Class)  + (The advanced mystic theurge, which unlocks new powers and blurs the line of arcane and divine.)
  • Dire Wound (3.5e Spell)  + (The affected target appears to be much worse off than they think, causing them to change their tactics.)
  • Leafeon (3.5e Monster)  + (The air around here tastes fresher and crisper than before, as a strange semi-feline being with leaves growing out of its fur walks nearer.)
  • Unworthy (3.5e Prestige Class)  + (There are many people in this world who fight for glory, or for power. Then there are those who fight for respect and honor, and who so fight with a fevor rarely ever matched by anything.)
  • Juliette Troubal (3.5e NPC)  + (The air seems cold and still, then there before you is a woman, clad in a green cloak, and holding a beautiful, glowing chain in her hands.)
  • Alchemical Catalyst (3.5e Equipment)  + (The alchemical catalyst enhancement increase the potency of damaging alchemical item applied on the enhanced weapon.)
  • Improved Momentary Alteration (3.5e Feat)  + (The alteration is no longer momentary, you can now assume the alternate form for unlimited duration.)
  • FT11 Cell (3.5e Equipment)  + (The ammo used for all FT series siege weapons, and powers hyperdrives. They can also be used as mines.)
  • Azer (4e Race)  + (The ancient ancestors of Dwarves corrupted by the elemental power of fire...)
  • Dark Cloud of the Void (3.5e Vestige)  + (The ancient evil that is the Dark Cloud of the Void can be channeled through the fool who once bound her.)
  • Wrappings of the Ages (3.5e Feat)  + (The ancient secrets by which unlife can be sustained in mummification have been unearthed.)
  • Tome of Necromancy (3.5e Sourcebook)/Necromancers with Style  + (You have partaken of the feast most foul and count yourself a king among the ghouls.)
  • SRD5:Androsphinx  + (The androsphinx appears to be a large winged lion.)
  • Anticavalier (3.5e Alternate Class Feature)  + (The anticavalier is a counterpart of the a
    The anticavalier is a counterpart of the antipaladin, however much less extreme in nature. While the antipaladin committed to the forces of evil, the anticavalier lost her valor and dedication to her duty. They are grim-faced loner overwhelmed with bitterness and driven by anger and resentment. They have no need of allies, beside their trusty mount perhaps, and instead strike on their own. While motivation might be lacking, their combat skills are carefully honed. Perhaps the only thing that can raise an anticavalier’s resolve is facing an heroic foes, a reminder of what they once were and what they lost.
    of what they once were and what they lost.)
  • Refresh Magic (3.5e Spell)  + (The antithesis of [[SRD:Dispel Magic|''dispel magic'']]; a spell that prolongs magical effects.)
  • Greater Refresh Magic (3.5e Spell)  + (The antithesis of [[SRD:Greater Dispel Magic|''greater dispel magic'']]; a spell that prolongs magical effects.)
  • Aspect of the Honeydew Ant (3.5e Feat)  + (The ants that roam freely across your infested body have learned to herd the aphids that accompany them, and thusly guide them to granting you even more strength.)
  • Anurian (3.5e Race)  + (The anurian are a race of magic frog people.)
  • Apexes (3.5e Race)  + (The apex of human psychic evolution. The apexes are terrible creatures to behold.)
  • Apothecary (3.5e Class)  + (The apothecary makes alchemical items, potions and poisons. This version for PCs has extra levels, better progressions and more abilities.)
  • Apothecary (3.5e NPC Class)  + (The apothecary makes alchemical items, potions and poisons.)
  • Flame Priest (3.5e Alternate Class Feature)  + (The archetype for maddened cleric of fire,
    The archetype for maddened cleric of fire, who sacrifices tributes to the flames while filled with raving zeal. The flame priest has a direct approach, both to their faith and in combat. They have power over fire, being as capable blaster as most arcane spellcasters.
    pable blaster as most arcane spellcasters.)
  • Welcome to the Jungle (3.5e Spell)  + (The area around you becomes natural terrain.)
  • Malleable Armor (4e Equipment)  + (The armor allows the wearer to move easily in cramped quarters.)
  • Heavy Leg Warmers (3.5e Equipment)  + (The armor appears as a large metallic belt which cover the belly, the hips, and the two legs. The frame is made of light metal, and over it, there is a layer of fabric, and a set of armored plates.)
  • Pugilist (5e Martial Archetype)  + (The art of the unarmed warrior, as taken by the fighter.)
  • User:Sulacu/Sanctified Bone Ash (3.5e Equipment)  + (The ashes of a holy man burn with a righteous flame that does great harm to evil forces and the undead.)
  • Atma Weapon (3.5e Equipment)  + (The atma weapon is a sword, or rather a sword's hilt, whose blade is made of light and whose size and shape depends on the user's current health. The healthier the user, the stronger the weapon.)
  • Awakened Chocobo (3.5e Race)  + (The awakened chocobo is imbued with sapient intellect and personality, hampered only by their social status as beasts of burden.)
  • Axelord (3.5e Alternate Class Feature)  + (The axe is perhaps the most iconic weapon of the barbarian, although far from the only one. Some barbarian sacrifice their mobility in exchange for greater mastery over these weapons which are often mocked and cast aside by more 'civilized' people.)
  • Azal (3.5e Race)  + (The azal are tall goat people with a history of dealing with and intermixing with extraplanar powers.)
  • Backcar (3.5e Equipment)  + (The backcar is a special attachment for the [[Tank Scarab (3.5e Monster)|Tank Scarab]], which is normally used as a backpack or ammo storage.)
  • Baluška (3.5e Race)  + (The baluška are sentient plants embedded in humanoid bodies, whose psychotropic bodies appear different to each creature which looks at them.)
  • Idealistic (3.5e Equipment)  + (The bane of neutrality, an idealistic weapon serves the alignment extremes, damaging the nihilists and undecided.)
  • Banshee (5e)  + (The banshee is a [[SRD5:Elf|elven]] female spirit that died and have been cursed with an [[SRD5:Undead|undead]] existence.)
  • Tribal (3.5e NPC Class)  + (The barbarians have NPCs too, and not all of them are of the Warrior class. Some have the anger of the barbarian, but not quite as much staying power.)
  • Sublime Singer (3.5e Optimized Character Build)  + (The bardic singer who can outcast many spellcasters and outsing most bards.)
  • Hydraulic Plate (3.5e Equipment)  + (The bastard child of dwarven and gnomish science, this armor is so protective it requires augmentation merely to move.)
  • Rip Shadowmantle (3.5e NPC)  + (The bastard son of a witch who comes to find he is Nerull's son.)
  • Marshal (3.5e Class)  + (The battlefield commander in all his glory, directing friends to greater heights than they could ever be on their own.)
  • Rhyhorn (3.5e Monster)  + (The beast is covered in stone plates and has the shape of a rhinoceros. It seems to notice you, and immediately charges.)