Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Flying Fork (3.5e Equipment) + (This fork allows you to eat at range! Why would you want to do that? That's... that's a good question.)
- Greater Healing (3.5e Weave) + (This form of healing actually stitches stuff together instead of accelerating natural healing.)
- Reinforced Plastic (3.5e Equipment) + (This form of plastic, surprisingly, can be made into useful weapons and armor. Reinforced plastic is a form of toughened plastic that is enhanced by mixing other materials into key areas.)
- Malaquian Slip Suit (3.5e Equipment) + (This form-fitting suit wears comfortably when wet and functions as [[SRD:Masterwork Tool|masterwork skill tools]] for both [[SRD:Escape Artist Skill|Escape Artist]] and [[SRD:Swim Skill|Swim]].)
- Machamp (3.5e Monster) + (This four-armed humanoid is tough-looking. … This four-armed humanoid is tough-looking. Its skin is a light grey, and it's covered in slabs of flat, hard, functional athlete's muscle, giving its appearance a mix of strength and grace. It's currently throwing rocks so far the landing point can't be seen.ks so far the landing point can't be seen.)
- Mortaegis Mantle (3.5e Equipment) + (This fringe mantle wards off death and decay.)
- Armor of Obedience (3.5e Equipment) + (This full plate is very protective and makes the creature a fine guardian, but those who put it on become slaves to all others.)
- Brief Dismissal (3.5e Spell) + (This functions as ''dismissal'', but only for a short period of time.)
- Quick Bang (3.5e Maneuver) + (This functions like Flash Band, except as an immediate action in a 15 ft cone.)
- Vulnerability Gel (3.5e Maneuver) + (This gel strips the target of their DR, SR, and non-lethal from regeneration.)
- Gem of Enhancement (4e Equipment) + (This gemstone glows with inner light.)
- Pale Maiden's 3rd Eye (3.5e Equipment) + (This gemstone, when properly grafted, grants minor magical abilities like a pale maiden.)
- Dragon's Tooth (3.5e Equipment) + (This giant club is fashioned from the tooth of an everlasting dragon.)
- Ice Seed (3.5e Equipment) + (This glassy crystal seed is cold to the touch. If placed in water, it freezes it instantly.)
- Glove of Venom (4e Equipment) + (This glove is woven from fine spider silk.)
- Soulflame Candle (3.5e Equipment) + (This golden candlestick is topped with a candle made of blood red wax, and burning with a ghostly blue flame that gives off no heat. It grants the user immortality as their soul is now tied to the fate of the candle.)
- Purgicarnis (3.5e Equipment) + (This graft grants an internal organ that produces alchemical antitoxin.)
- Pheromone Gland (3.5e Equipment) + (This graft grants an internal organ that produces chemical scents as identifiers, making the grafted creature smell like the gland's creature.)
- Oola Ixa (3.5e Equipment) + (This graft grants the option of allowing spells to pass through Spell Resistance without having to lower it.)
- Blubber Layer (3.5e Equipment) + (This graft modifies a creature's outer dermal layer and adds a subcutaneous layer of insulating fatty tissue.)
- Salamander's Arm (3.5e Equipment) + (This graft regrows a missing arm with some elemental modification.)
- Giraffe Tongue (3.5e Equipment) + (This graft replaces the creature's tongue with the tongue of a giraffe.)
- Lavellium (3.5e Equipment) + (This gray metal has a sickly oil-like green sheen upon its polished surfaces. It is naturally poisonous to flesh, and each injury brings suffering upon it beyond the bite of the blade or the crushing force of the hammer.)
- Metapod (3.5e Monster) + (This green, vaguely crescent-shaped pod looks at first like part of the scenery, before it opens two disinterested eyes and starts hopping away.)
- Jubokko Mask (3.5e Equipment) + (This grim mask gives you ''deathwatch'', the ability to smell blood and drink blood, and the ability to purify others using your own blood.)
- Magic Missile Revolver (3.5e Equipment) + (This gun can fire a variety of specialized ammunition.)
- Fireball Launcher (3.5e Equipment) + (This gun fires fireballs.)
- Lesser Fireball Launcher (3.5e Equipment) + (This gun fires weak fireballs.)
- Headband of Concentration (3.5e Equipment) + (This headband can concentrate on a spell for you for up to 1 (or 3) rounds, before you need to refocus on your spell.)
- Wolf Pelt (3.5e Equipment) + (This headgear is made out of the enchanted pelt of a wolf, granting the wearer the ability of the animal.)
- Energized Heart (3.5e Equipment) + (This heart graft allows creatures to "overheal" or enter a state of invulnerable rage.)
- Lord Dominik's Regards (5e Magic Weapon) + (This heavy crossbow was specially crafted to take down the toughest of foes.)
- The Golden Palm (3.5e Equipment) + (This heavy mace is a favorite with [[cleric]]s who busy themselves with merchant work.)
- Phalanx Breaker Plate Armor (3.5e Equipment) + (This heavy plate armor makes a man into a living battering ram.)
- Palladium of Vitality (3.5e Equipment) + (This heavy steel shield actively protects you from dying, and makes coming back easier.)
- Enhanced Reality Headset (3.5e Equipment) + (This helmet blocks off real images to give you illusionary versions, thereby protecting you from dangerous sensory inputs.)
- Infra-Sight Helmet (3.5e Equipment) + (This helmet gives the ability to detect heat, improving your sight of warmer objects.)
- Elemental Alert Helm (3.5e Equipment) + (This helmet is attuned to an energy type, and grants early warning to evade out of danger.)
- Helm of the Eager Pawn (3.5e Equipment) + (This helmet lets you move at double your speed for the first round of combat.)
- Helm of the Dullahan (3.5e Equipment) + (This helmet makes your head ethereal and invisible. It looks pretty terrifying, and has a few protective aspects to boot.)
- Helmet of Obscurity (3.5e Equipment) + (This helmet obscures the face and voice of its user, and protects them from divinations.)
- Analysis Helm (3.5e Equipment) + (This helmet provides protection and visual modification and improvements. If you have ''[[SRD:Detect Magic|detect magic]]'', you can use it to produce greater effects.)
- Battle Suit (3.5e Equipment) + (This high-end light armor is effectively a reinforced tuxedo.)
- Spellblade (3.5e Equipment) + (This hilt converts any spells cast upon it into a blade with a variety of properties.)
- Toxic Spider of Lolth (4e Equipment) + (This holy symbol depicts the deadly black widow.)
- Radiant Web of Arachne (4e Equipment) + (This holy symbol is inscribed with a symbol of a web and glows faintly.)
- Publication:Dread Codex/Magic Items/Greater Zombi Powder + (This horrific substance is used by undead cultists to simultaneously slay their enemies and reanimate them as [[True Zombi (Dread Codex Template)|true zombis]].)
- Horse Knight Helm (3.5e Equipment) + (This horse shaped helmet gives +1 AC (stacks) and allows you to teleport as a free action, provided you're in the right position.)
- Eternal Icebox (3.5e Equipment) + (This icebox keeps things cold and food fresh.)
- Titanite (3.5e Equipment) + (This illustrious dark mineral is permeated … This illustrious dark mineral is permeated with various metallic ores and is thought to form under conditions of great pressure within ancient layers of bedrock where raw proteum is highly prevalent. Titanite is associated with the Gods by many, and some postulate that the ancient deities that once roamed the unformed used the substance to forge weapons of great power.substance to forge weapons of great power.)
- Idium (3.5e Equipment) + (This illustrious metal is a physical manifestation of lingering divine thoughts within the void, and changes properties in accordance with nearby minds.)