Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Apprenticeship (3.5e Feat) + (New Mentor Types for the Lower Planes.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)
- Mummy (3.5e Template) + (A 3.x Mummy Template. For level 5 or above.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Pincers (3.5e Feat) + (Two of your hands are converted into pincers.)
- Covert Transposition (3.5e Spell) + (Two target creatures swap positions and assume each other's likenesses at the same time.)
- Mirrored (3.5e Equipment) + (Two weapons that act as one.)
- SRD5:Death Dog + (Two-headed dog.)
- Fastieth (5e) + (Two-legged dinosaur bread for speed to be mounts for [[SRD5:Small|small]] [[SRD5:Humanoid|humanoid]]s)
- Ranged Two-Weapon Fighting (3.5e Feat) + (Two-weapon fighting for ranged weapons only, but you remove the needless penalty many ranged weapons have for one-handed firing.)
- Yuan-ti Malison (5e)/Type 5 + (Type 5 yuan-ti malisons appear as scaled humans.)
- Handy Haversack, Expanded (3.5e Equipment) + (Types II-IV for Handy Haversack)
- Kuo-toa Common (5e) + (Typical [[Kuo-toa (5e)|Kuo-toa]], fish-like people.)
- SRD5:Merfolk + (Typical [[Merfolk (5e)|merfolk]])
- Psurlon Common (5e) + (Typical [[Psurlon (5e)|Psurlon]].)
- Vegepygmy Common (5e) + (Typical [[Vegepygmy (5e)|Vegepygmy]])
- Hawk (5e24) + (Typical bird of prey.)
- Goat (5e24) + (Typical goat)
- Guardian of Gorm (5e) + (Typical member of the [[Guardians of Gorm (5e)|Guardians of Gorm]])
- Mage of Usamigaras (5e) + (Typical member of the [[Mages of Usamigaras (5e)|Mages of Usamigaras]])
- Warrior of Madarua (5e) + (Typical member of the [[Warriors of Madarua (5e)|Warriors of Madarua]])
- Ape (5e24) + (Typical tailless primate)
- Weasel (5e24) + (Typical weasel.)
- Animated Dispenser (3.5e Equipment) + (Typically a statue or embossing of a face or bust within a slab of solid rock, the dispenser opens its maw to release its contents once conditions have been met.)
- Chaos Monk (3.5e Alternate Class Feature) + (Typically not raised in monasteries but in … Typically not raised in monasteries but instead by lone wandering masters, chaos monk see the world for what it is, a rough and chaotic place. They see Order merely as a shackles, a burden humanity must free itself from. Chaos monks typically focus on the physical parts of the world, bothering less about the more esoteric part of the training however they are nothing if not varied.ng however they are nothing if not varied.)
- Anger Issues (3.5e Flaw) + (U mad? Yeah, u mad bro.)
- Publication:Dread Codex/Magic Items/Ubuto's Shield + (Ubuto, a legendary undead hunter from the jungle regions, used this shield during his many forays against the zombi minions of a powerful necromancer.)
- SRD5:Way of the Open Hand + (Ultimate masters of martial arts combat, armed or unarmed)
- Uncentered (3.5e Condition) + (Unable to use martial stances.)
- Supreme Unarmed Strike (3.5e Feat) + (Unarmed strikes penetrate metallic DR, deal more damage.)