Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Apprenticeship (3.5e Feat) + (New Mentor Types for the Lower Planes.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)
- Mummy (3.5e Template) + (A 3.x Mummy Template. For level 5 or above.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Ensnaring Strike (One) + (When you hit a creature, it is entwined with thorny vines.)
- Ensnaring Strike (5e) + (When you hit a creature, it is entwined with thorny vines.<br /><br />)
- Wrathful Smite (5e) + (When you hit a target with a [[SRD5:Melee Weapon Attack|melee weapon attack]], it take;s extra [[SRD5:Psychic|psychic]] damage and is [[SRD5:Frightened|frightened]].<br /><br />)
- Staggering Smite (One) + (When you hit with a [[Creature (One)|creature]] with a[[Attack (One)|attack]], the target takes bonus [[SRD5:Psychic|psychic]] damage, and has a chance of being [[SRD5:Stunned|Stunned]])
- Staggering Smite (5e) + (When you hit with a [[SRD5:Melee Attack|melee attack]], the target creatue takes [[SRD5:Psychic|psychic]] damage, and is hampered on [[SRD5:Attack|attack]]s, [[SRD5:Ability Check|ability check]]s and [[SRD5:Reaction|reaction]]s.<br /><br />)
- Divine Smite (One) + (When you hit with a [[SRD5:Melee Weapon Attack|melee weapon attack]] or [[Unarmed Strike (One)|Unarmed Strike]], you deal bonus [[SRD5:Radiant|radiant]] damage (even more if target is [[SRD5:Fiend|Fiend]] or an [[SRD5:Undead|Undead]]).)
- Thunderous Smite (5e) + (When you hit with a [[SRD5:Melee Weapon Attack|melee weapon attack]], it deals extra [[SRD5:Thunder|thunder]] damage and [[SRD5:Push|push]]es the target.<br /><br />)
- Blinding Smite (One) + (When you hit with a melee weapon attack, you deal [[SRD5:Radiant|radiant]] damage and [[SRD5:Blinded|blind]] your target (later save to end condition).)
- Blinding Smite (5e) + (When you hit with a melee weapon attack, you deal [[SRD5:Radiant|radiant]] damage and have a chance to [[SRD5:Blinded|blind]] your target.<br /><br />)
- Hail of Thorns (One) + (When you hit with a ranged attack, it explodes with a shower of thorns that cause damage.)
- Hail of Thorns (5e) + (When you hit with a ranged attack, it explodes with a shower of thorns that cause damage.<br /><br />)
- Broad Practice (3.5e Feat) + (When you increase an ability score while leveling you increase three instead.)
- Sacrificial Ignition (3.5e Equipment) + (When you injure yourself with a sacrificial ignition weapon, it obtains a great weapon buff that covers it in burning blood.)
- Sacrificial Transformation (3.5e Equipment) + (When you injure yourself with a sacrificial transformation weapon, it obtains a great weapon buff that transforms the weapon into its true form.)
- Sacrificial Lifelock (3.5e Equipment) + (When you intentionally injure yourself with a weapon while wearing sacrificial lifelock armor, it obtains a armor buff that protects you against the forces of undeath.)
- Sacrificial Swiftskin (3.5e Equipment) + (When you intentionally injure yourself with a weapon while wearing sacrificial swiftskin armor, it wraps tightly about you and accelerates your movements.)
- Sacrificial Bloodhide (3.5e Equipment) + (When you intentionally injure yourself with a weapon while wearing sacrificial bloodhide armor, it binds itself to your skin violently and becomes more like armored scales with deadly spines, and whose plates and fabric flex and breathe as you do.)
- Cleaving Launch (3.5e Feat) + (When you kill a creature, you launch their corpse as a projectile.)
- Wilhelm (3.5e Equipment) + (When you kill someone, they die with a dramatic scream.)
- Ludicrous Gibs (3.5e Equipment) + (When you kill something, you really kill something. Destroy bodies, and sicken those splashed by the gore.)
- Evolving Sorcerous Lore (3.5e Feat) + (When you learn a spell you learn all other version of that spell.)
- Dodgy Sort of Fellow (3.5e Feat) + (When you leave the room, people look at your back and say "He's a dodgy sort of fellow, ain't he?" But only in reference to the fact that you won the battle without being hit.)
- Broad Practice, Very High (3.5e Feat) + (When you level up you gain ability score quickly and they apply to multiple ability scores.)
- Broad Practice, Scaling (3.5e Feat) + (When you level up you gain ability score quickly and they apply to multiple ability scores.)
- SRD:Investigator + (When you look for things, you find them.)
- Deep Impact (4e Feat) + (When you make a [[4e Index (4e Other)#basic attack|basic attack]], augment to target foe's mind)