Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Tormtor School (4e Feat) + (You are trained to use a javelin with greater skill.)
- Mounted Combat, Variant (3.5e Feat) + (You are trained to use a steed in battle.)
- Polymorph Self, Eiji (3.5e Spell) + (You are transformed into a creature of your choosing. The same as Tome Polymorph Self, but clarified.)
- Dungeonomicon (3.5e Sourcebook)/Maginomicon + (You are transformed into a creature of your choosing.)
- Polymorph Self, Tome (3.5e Spell) + (You are transformed into a creature of your choosing.)
- Deity's Champion (3.5e Alternate Class Feature) + (You are truly a champion for your deity, able to face down any foe in combat.)
- True Devotion (3.5e Feat) + (You are truly devoted to your ideas.)
- Wild Child (3.5e Feat) + (You are tuned in to the forces of wild magic and are able to manipulate magic that is based on chance.)
- Disguised Character (3.5e Feat) + (You are two persons in one body)
- Lacking Recovery (3.5e Flaw) + (You are unable to recover your maneuvers.)
- Mute (3.5e Flaw) + (You are unable to speak.)
- Crippled (3.5e Flaw) + (You are unable to walk or stand up, this lead you to have very limited mobility and make physical activities very difficult.)
- Publication:Unearthed Arcana/Feeble + (You are unathletic and uncoordinated.)
- Magically Aloft, Scaling (3.5e Feat) + (You are under the effect of a magical effect that make you gently float in the air.)
- Skull Study (3.5e Feat) + (You are uniquely learned about skulls and skull-related facts.)
- Publication:Unearthed Arcana/Naturalized Denizen (Feat) + (You are unusually anchored to your location.)
- Stubborn Endeavor (3.5e Flaw) + (You are unwilling to lose grounds, even to those more powerful than you.)
- Low Gravity Frame (3.5e Flaw) + (You are used to being much lighter, and no matter how long you stay here you never get used to the weight.)
- Authoritarian (3.5e Flaw) + (You are used to lord over others, and don't deal well with those who can ignore your authority. This also applies to fighting, losing morale the moment your opponents put up a good fight.)
- Carefree (3.5e Flaw) + (You are usually trusting of others, or alternatively, you do not think anyone poses a real threat toward you that is worth being concerned over.)
- Exceptional Trainee (3.5e Feat) + (You are utterly awesome at developing your skills.)
- Object Obsession (3.5e Flaw) + (You are utterly obsessed with a single item in your possession, you tend to freak out when you don't feel it in your pocket and you simply cannot bear being away from it for any amount of time.)
- Vindictive (3.5e Flaw) + (You are vengeful, and hold petty grudges for a long time. You prioritize attacking those who have wronged you than otherwise tactically sound.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Zen Archery (3.5e Feat) + (You are very calm about shooting people in the face. That's a good place to be.)
- Flexible (3.5e Feat) + (You are very flexible, like literally, you can bend your spine in impossible angle and lick your elbows.)