Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Helmet Inconvenience (3.5e Maneuver) + (You beat the target's helmet over their eyes.)
- Invulnerability (One) + (You become [[SRD5:Immune|immune]] to all damage.)
- Invulnerability (5e) + (You become [[SRD5:Immune|immune]] to all damage.<br /><br />)
- Breath of the Dretch (3.5e Soulmeld) + (You become a bit bloated, and your breath really stinks.)
- Jelly Form (3.5e Spell) + (You become a creature of jelly, resembling a living ooze.)
- Sublime Training (3.5e Feat) + (You become a martial adept in a single discipline.)
- Monstrous Rage (3.5e Feat) + (You become a monster while raging, gaining the benefit of one or more [Monstrous] feat.)
- Perfect Copy (3.5e Maneuver) + (You become a perfect copy of an opponent.)
- Spirit of the Blackguard (3.5e Invocation) + (You become a real warrior for a while.)
- High Speed Duplication (3.5e Maneuver) + (You become a swarm of yourself for 1 round.)
- Spiritual Disruption (3.5e Maneuver) + (You become able to disrupt enemy spellcasters, striking extra hard against them.)
- Presence of Many (3.5e Maneuver) + (You become able to occupy multiple square, perform mass actions, and strikes opponent as if you flanked them.)
- From a Shrine of an Ancient Nature (3.5e Feat) + (You become an ambassador of nature and earth.)
- Spots of the Desert Guardian (3.5e Soulmeld) + (You become as caring as a camelopardel<sup>Sa</sup> is.)
- Nasciphysic (3.5e Spell) + (You become aware of the general health and well being of the natural world around you.)
- Xeno Apotheosis (3.5e Feat) + (You become fully [[Xenotheric (3.5e Subtype)|xenotheric]].)
- Cold Demeanor (3.5e Feat) + (You become immune to fear and fatigue effects, you can demoralize opponents quicker.)
- Step of the Jackal (3.5e Maneuver) + (You become invisible and leave a major image of yourself behind.)
- Frigid Refraction (3.5e Maneuver) + (You become invisible by refracting away light using air current loaded with ice shards.)
- Fraz-Urb'luu's Duality (3.5e Feat) + (You become like a devil, but not, just like your master Fraz-Urb'luu.)
- Succubus Allure (3.5e Soulmeld) + (You become more attractive.)
- Cautioned Dodge (3.5e Skill Trick) + (You become more caution after avoiding a real danger.)
- Zaprat Resistance (3.5e Feat) + (You become more resistant to lightning.)
- Lucent Deviation (3.5e Grim Alteration) + (You become mostly light, able to move through solid objects at half speed.)
- Shades of Death (3.5e Feat) + (You become much like a living corpse, gaining many benefits of undeath without most of the drawback.)
- Oversensitive (3.5e Spell) + (You become overly sensitive to everything, causing you to seize up as you are overwhelmed.)